Mixed-up Omnipedia Wiki

The transcript from Mixed-Up Fairy Tales.

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0 You see yourself. 1 There is no one here to talk to. 2 Memory fragmented. 3 %s's game 4 Save Error 5 Game Saved. 6 Your disk is full. Please call your parents or teacher. 7 Save Error. 8 Your hands are empty. 9 Mixed-Up Fairy Tales Version %s

Designed, Written, and Directed by Lori Ann Cole

Art Design by Andy Hoyos

Lead Artist Douglas Herring

Lead Programmer Corey Cole 10 Art and Animation by Andy Hoyos Bob Gleason Vasken Nokhoudian Douglas Herring Dana Dean Deena Krutak Diana Wilson Jerry Jesserun Jeff Starling

Music and Sound Effects by Mark Seibert Paul Aleman Chris Braymen Orpheus Hanley 11 Programmed by John Magne' Kevin Ray John Wentworth Brett Miller Steve Conrad

Development System by Jeff Stephenson Robert E. Heitman Pablo Ghenis J. Mark Hood Larry Scott Dan Foy Mark Wilden Eric Hart 12 Quality Assurance lead by Sharon Smith Gordon Owens 13 Story already selected. 14 You have selected the wrong story.

1.txt[]

0 Please write your name.

10.txt[]

0 You need to move closer. 1 Thank you for playing. Come back soon!

90.txt[]

0 The %s is quiet right now.

91.txt[]

0 "Why are you going to be a Musician?" 1 "What will you do at the Crossroads?" 2 "This is such a pretty land." 3 "I think the Crossroads are over here." 4 "Cockadoodle-dee, poor old me. My master tried to stew me so I ran, you see. " 5 "Cockadoodle-ding, we'll sing!" 6 "Cockadoodle-down, so's Bremen Town, I think." 7 "Cockadoodle-dat, think of that! I'll soon see the dog and the donkey and the cat." 8 "Have you been there before?" 9 "Cockadoodle-dee, no, not me. Nor have the others in our group, you see. " 10 "Why do you want to go to Bremen Town?" 11 "My old master got mad and kicked me out because I liked to sing and play so much." 12 "So now I am going where people like good singing." 13 "I think the crossroads are this way." 14 "What do you like to do besides singing?" 15 "I like to run and play and eat and sleep! I like to chase things. I like you!" 16 "I like you, too, Scot." 17 "Let's go this way." 18 "Sure!" 19 "Why do you want to be a musician?" 20 "My old master tried to get rid of me because I didn't like to chase mice." 21 "I like mice. I really don't want to scare them." 22 "I met the rooster, and he said I had a nice voice." 23 "He has a nice voice, too." 24 "So when we met the others, we decided to go off to be a band in Bremen." 25 "How do you like the dog? " 26 "Well, I was a little afraid of Scot when we first met." 27 "He runs around and barks so much." 28 "Then I saw that he was trying to play with me." 29 "He's very friendly, but he just can't stay still." 30 "Do you like the donkey?" 31 "Gray is very nice." 32 "She is the oldest of our group. She lets me ride on her back." 33 "I'm happy to help you. I found out that helping others is a lot of fun." 34 "It's the nicest kind of fun in the whole world." 35 "My old master decided I was too old to work and tried to get rid of me, so I ran away." 36 "I like to sing, and so I want to go to Bremen town to be a musician." 37 "I'm glad to be able to help you all." 38 "You do have a very loud voice." 39 "Thanks. Musicians need loud voices so everyone can hear them." 40 "I think the crossroads are over here." 41 "I'm sure we will find it soon." 42 "You know, if I were you, I would not eat any apples." 43 "Why not?" 44 "Oh, never mind." 45 "Why are you called Snow White?" 46 "My real mother wanted a child with skin as white as snow, and so she named me Snow White." 47 "How long are you going to stay with the Dwarves?" 48 "I guess until my stepmother is no longer the queen. Then I can become a princess again." 49 "Do you think this is the right way to go?" 50 "I just don't know where to go from here." 51 "When we get to Snow White, you should kiss her." 52 "Kiss her? Won't she get mad at me? I mean, that is, if she wasn't dead." 53 "Trust me. Just kiss her." 54 "Has she been dead long?" 55 "No." 56 "Good." 57 "Are you a real prince?" 58 "Of course I am. Who else goes wandering in the woods looking for Princesses?" 59 "I am Prince Silver. I may be king someday." 60 "That is, if my father lets me. He thinks I dream too much. Wander a bit too much, too." 61 "Snow White's a real princess, too." 62 "That is, you mean, she was one. Princess, that is. Seeing that she's dead and all. What a pity." 63 "Just kiss her." 64 "Must I? What if I just hold her hand a bit?" 65 "You've got to kiss her." 66 "Oh, very well." 67 "Does your father get mad at you?" 68 "I'll say. Always yells at me. He's disappointed in me, you know." 69 "He wants a son to go out and slay dragons instead of looking for the girl of my dreams." 70 "The only dragon I've ever met was Bookwyrm." 71 "I'd never slay him - drink tea and eat cookies with him, but never slay him." 72 "All in all, I've been much happier walking in the woods looking for the girl of my dreams than staying home with my father." 73 "It's much quieter here, you see." 74 "The rooster, the dog, and the donkey and I are going to Bremen Town to be musicians." 75 "I hope we get to the crossroads soon. I don't like this place much. I'm afraid that Bookend will come after us." 76 "I'm not used to walking so much. I like sitting in front of a fireplace. It would be nice to have a home again." 77 "I'm so glad I met you. I never could find the others without your help." 78 "Cockadoodle-doe, away we go!" 79 "Cockadoodle-doe, we will go to the crossroads, don't you know." 80 "Cockadoodle-day, we're on our way!" 81 "Cockadoodle-dum, here I come!" 82 "It is so much fun to run around." 83 "Ruff! This is great." 84 "Want to hear me sing? Ruff. Ruff. Rrrrrrrrrruff!" 85 "This is a good place to play." 86 "It's good to be able to walk around again. I was afraid I would be tied up for a long while." 87 "Thanks for helping all of us Musicians." 88 "Want to hear me sing? Hee-haw, Hee-haw!" 89 "This is a good day for traveling." 90 "I wonder if I will see the old lady selling apples again." 91 "The Dwarves are so sweet to let me stay with them." 92 "The Dwarves work hard during the day at their mine. They dig for gold." 93 "It is very nice of you to help me find the Dwarves' house." 94 "I've been looking for Snow White for years." 95 "I do a lot of walking, you know. I get lost a lot, too." 96 "Sometimes I used to wonder if I would ever find the girl of my dreams." 97 "I have no sense of direction. I get lost all the time." 98 "It was odd of that little man to tie me to the tree, don't you think?" 99 "Is this the right direction? I think I am lost again." 100 "Good thing you are leading."

110.txt[]

0 "The slipper is not in the castle." 1 "Please try to find the slipper so I can find the one I love." 2 "Wait! Please don't go! Come back!" 3 "I don't even know your name! How can I find you?" 4 "Look, she lost her slipper. I'll return it to her." 5 "I will only marry the one who can wear this slipper." 6 "Did you find the slipper yet?" 7 "Sorry. I did not find the slipper." 8 "How will I ever marry the one I love?" 9 "I can never find her without the slipper." 10 "I just don't know what to do." 11 "Here is the slipper!" 12 "Thank you! Now we can find the one I love." 13 "Hah, I will hide this slipper where no one will ever find it." 14 "This story will never end." 15 "No one will ever read it again!" 16 "Stop! Give me back that slipper!" 17 "%s, will you find that slipper for me? " 18 "You want me to get that slipper back from Bookend?" 19 "Where did Bookend take the slipper?" 20 "I will be glad to help you find that slipper." 21 "I am trying to find the slipper for you." 22 "I'll go look for the slipper now." 23 "Please hurry. He's getting away!" 24 "I don't know. Maybe Bookwyrm will know. You can go ask him." 25 "Thank you so much. I must stay here." 26 "I hope that girl will come back for her slipper." 27 "If not, I'll have to find her." 28 "Thanks, I can't find the slipper without you." 29 "Good luck. I will marry the one who can wear that slipper. I have to get the slipper back!" 30 "If you follow the Bookend quickly, you might catch him and get the slipper from him." 31 "What can I do? Without her slipper, I will never find the one I love." 32 "Please help me find the slipper." 33 "Please find the slipper for me." 34 "My life is ruined if I don't find that girl again." 35 "I am glad you are helping me. Please look some more." 36 "I can never find the girl I love without her slipper. Please help me."

120.txt[]

0 "Hi, %s, thanks for your help." 1 "I had a wonderful time at the ball." 2 "How I wish I could go to the ball." 3 "Uh, hello." 4 "Hello, Prince Charming." 5 "Uh, will you try on this slipper?" 6 "Oh, yes, yes!" 7 "The slipper fits! You are the one." 8 "Gee, you are the one I want to marry." 9 "I want to marry you, too." 10 "Thank you, %s, for all your help." 11 "I am so happy you came here, %s, so I could go to the ball." 12 "I am so happy you came here, %s, so that I could meet Cinderella." 13 "Why hello, %s, are you having a nice time today?" 14 "Did you find the pumpkin?" 15 "Sorry, I did not find the pumpkin yet." 16 "Now I will never go to the ball!" 17 "Cinderella, dear, I am sure that %s can find the pumpkin for us." 18 "%s, just keep looking." 19 "I know you will find the pumpkin." 20 "I found it. Here is the missing pumpkin." 21 "Now I can go to the ball!" 22 "Thank you, %s. Please put the pumpkin over there." 23 "Good-bye, dear. Have a wonderful time." 24 "Remember to get home before the stroke of midnight." 25 "Thanks, Fairy Godmother." 26 "Thanks, %s. Bye-bye!" 27 "Good-bye, %s, and thank you for your help." 28 "Don't cry, Cinderella. I will help you go to the ball." 29 "Why, who are you?" 30 "I am your fairy godmother, child." 31 "How can you help me?" 32 "All I need is a little magic and a nice pumpkin." 33 "Are you ready? Here we go!" 34 "Wait! Where is the pumpkin?" 35 "Why, it is missing! My, my, what could have happened to it?" 36 "I'm sorry, but I cannot do my magic without the pumpkin." 37 "I'll never get to go to the ball!" 38 "%s, will you help us, please?" 39 "If you can find the pumpkin and return it here, then Cinderella can have a happy ending to this story." 40 "Please, you must choose my story before you can help me!" 41 "What is the matter?" 42 "Why can't you go to the ball?" 43 "How can I help you?" 44 "Who are you?" 45 "I will be happy to find the pumpkin for you." 46 "What happened to the pumpkin?" 47 "Who took the pumpkin?" 48 "Where do I look for the pumpkin?" 49 "I will look for the pumpkin." 50 "Did you like the Prince?" 51 "I'm glad you had fun." 52 "I hope you will be happy." 53 "Prince Charming really likes you." 54 "I was invited to the Prince's Ball tonight, but my stepmother would not let me go." 55 "My stepmother and stepsisters made me work all day." 56 "I did not have time to get ready for the ball." 57 "Do you know what story I am in?" 58 "If you know the title, then pick it from the list." 59 "Then the story will begin." 60 "Why, my name is Cinderella." 61 "Do you know the title of my story now?" 62 "I don't know." 63 "I saw a pumpkin growing over there just the other day." 64 "Now it's gone." 65 "When I was flying over here, I saw a funny little man." 66 "He was carrying a pumpkin around and dropping it." 67 "I'm not sure where he was at the time." 68 "Maybe you can get the pumpkin from him." 69 "I'm sure it is not too far from town." 70 "Just look around a bit, dear, or ask Bookwyrm about the pumpkin." 71 "He was so wonderful." 72 "He danced with me until midnight." 73 "I wanted to see Prince Charming." 74 "He is so handsome." 75 "Someone must have borrowed it and forgot to return it." 76 "The ball at the castle is starting and my stepmother and stepsisters are already there, but I can't go." 77 "I'll never meet Prince Charming now. My life is ruined!" 78 "Can you help me?" 79 "If you know what story I am in, pick the title." 80 "Finding the title makes the story begin." 81 "Please pick the title of my story." 82 "Please find my pumpkin." 83 "Then I can meet Prince Charming." 84 "Please find the pumpkin for us." 85 "Then I can go to the ball." 86 "If you don't find the pumpkin, I'll have to work for my stepmother forever!" 87 "My whole life is ruined by a pumpkin!" 88 "My life is ruined!" 89 "I danced with Prince Charming!" 90 "I lost my slipper when I ran away at midnight." 91 "The prince saw the slipper fall off and he picked it up." 92 "The prince says he will marry the one who can wear the slipper." 93 "He wants to marry me!" 94 "Prince Charming is so much fun." 95 "I hope he brings the slipper soon." 96 "I am sure that you can find us a pumpkin." 97 "If the pumpkin is missing, I cannot do magic." 98 "If I cannot do magic, then Cinderella cannot go to the ball." 99 "If Cinderella cannot go to the ball, she will never meet Prince Charming." 100 "If I don't meet Prince Charming, my life is ruined." 101 "%s, please find the pumpkin." 102 "You could go talk to Bookwyrm. He may know where to find a pumpkin." 103 "Look for the pumpkin outside the town." 104 "Someone must have taken the pumpkin away."

130.txt[]

0 "Do you know the name of my story?" 1 "Did you find them?" 2 "Sorry, I didn't find them." 3 "I guess I will never see my bag of Magic Beans again." 4 "Sure. I have them right here." 5 "Now I can plant my beans!" 6 "Mom says not to dig in her garden, so I am going to plant the beans over the wall." 7 "Wow, they are growing already!" 8 "I can't wait to see where this is going!" 9 "See you soon! Thanks!" 10 "Thanks. Now I can look for my Magic Beans." 11 "How can I find the Magic Beans when my mom wants me to stay in the yard?" 12 "Who are you?" 13 "My name is Jack." 14 "What's the matter?" 15 "I just got some great Magic Beans and someone stole them." 16 "You had a bag of Magic Beans?" 17 "Yes. They can grow a giant beanstalk." 18 "I'm going to climb that beanstalk and find my fortune, if I get my Magic Beans back." 19 "How can I help you?" 20 "Please tell me the name of my story so I can find my beans." 21 "I will help you look for your Magic Beans." 22 "Thanks, but first you must find the title to this story." 23 "How did you lose your beans?" 24 "A strange little man ran off with them." 25 "He said he was going to hide them in the woods." 26 "Can I help find the Magic Beans?" 27 "If you can find them, then I can climb the beanstalk." 28 "I will look for the Magic Beans." 29 "Thanks. I will wait right here for you." 30 "I'll see you later." 31 "Good-bye and good luck." 32 "You must start the story so that I can find my beans." 33 "Boy, my mom is mad at me!" 34 "I traded our cow for a bag of Magic Beans." 35 "My mom got mad and threw the bag out the window." 36 "I came out to plant the beans, but I saw a funny little man run away with the bag." 37 "Now my mom is mad, the cow is gone, my Magic Beans are stolen, and I don't know what story this is." 38 "I just don't know what to do without my Magic Beans." 39 "All I wanted to do was climb the magic beanstalk." 40 "I'll never be able to climb that beanstalk now." 41 "Until I get back my Magic Beans, my mom is going to be very mad at me and I can't leave the yard." 42 "Will you help me?" 43 "I can't wait to get my beans back." 44 "Go play in the yard, Jack. I am doing my work now." 45 No one is home now. 46 The wall is too high for you to climb.

140.txt[]

0 "The Giant is coming! The Giant is coming!" 1 "Did you find my axe?" 2 "Sorry, I haven't found it yet." 3 "The Giant will be down soon. Please find my axe! Hurry!" 4 "Here it is." 5 "Now I'll get that old Giant!" 6 "There. That Giant will never steal again." 7 "My mom and I will have our treasure back." 8 "What happened?" 9 "I climbed up the beanstalk until I came to a giant castle." 10 "In the castle I found all the treasure which had been stolen from the people of my town." 11 "I picked up some of my mom's missing treasure. Then the Giant came after me!" 12 "I climbed down the beanstalk as fast as I could, but the Giant followed me!" 13 "Now he's after me!" 14 "I ran home to get my axe, but it isn't there!" 15 "How can I chop down the beanstalk without my axe?" 16 "Where did you put your axe?" 17 "I keep my axe right by my house, but someone took it." 18 "Now I don't know where the axe is." 19 "Would you like me to find your axe for you?" 20 "Please find my axe. I'll stay here and warn everyone the Giant is coming." 21 "I'll find your axe." 22 "Thanks. I'll watch the Giant." 23 "I need my axe! Hurry!" 24 You find the beanstalk is much too big to climb. 25 "The Giant is climbing down the beanstalk, and I lost my axe!" 26 "I need my axe to chop down the beanstalk." 27 "Can you find the axe for me before the Giant gets here?" 28 "If I get my axe back in time, I'll teach that Giant a lesson!" 29 "I need my axe now. Please hurry!"

150.txt[]

0 You take a drink from the pond. The water tastes like grape soda. 1 You pick a ripe apple from the tree. It tastes crisp and sweet. 2 The fish is too far away to catch.

160.txt[]

0 "If you are following that strange little man, he is running toward the town gate." 1 "Please, do you know the title of my story?" 2 "You have to know the name of the story before you can find my father." 3 "Hello. Have you seen my father?" 4 "He's been gone for a long time now." 5 "Thank you. Now I am sure you can help my father if you look around far south of town." 6 You see a raccoon. 7 "Do you know who that is?" 8 "I saw him sneaking around here earlier." 9 "I think that he is called Bookend." 10 "If you don't leave now, he will get away." 11 "Where do you think he is going?" 12 "I don't know, but I would look south for him. Is he your friend?" 13 "No. He just stole Cinderella's slipper." 14 "Poor Cinderella. If you go after the Bookend, maybe he will drop the slipper somewhere." 15 "I'll go look for the slipper." 16 "Good idea. If you see my father, just tell him that I am waiting for him." 17 "Where did your father go?" 18 "He went south through the deep forest." 19 "I hope he hasn't met any fierce animals there." 20 "How can I help you?" 21 "Thank you for asking." 22 "If you meet my father in your travels, please try to help him." 23 "Maybe he will get home faster that way." 24 "I am %s. " 25 "Pleased to meet you, %s. I am Beauty. " 26 "I am so glad you have come to help Bookwyrm." 27 "Do you know Bookwyrm?" 28 "Of course, Bookwyrm is such a friendly beast." 29 "Let me think. Your name is Beauty, and you wanted your father to bring you a rose, right?" 30 "Yes, that is right." 31 "I am sure I can pick out the title of your story." 32 "Please do find my story's title. I miss my father." 33 "I'll go look for your father." 34 "Thank you so much, but please be careful!" 35 "I don't want you to meet any wild beasts!" 36 "Do you think there are wild beasts out in the woods?" 37 "I don't think so, but take care anyway." 38 "Do you know where I should look for your father?" 39 "Why don't you ask Bookwyrm for help?" 40 "He should be able to help you." 41 "Bookwyrm can help me find your father?" 42 "Just go and talk to him. He can find out with his magic book." 43 "I am so glad you are here to help." 44 "You had better hurry. He is almost out of town." 45 "Oh, he is out of my sight now." 46 "I think he turned south." 47 "Oh, if you meet my father while you are looking for the slipper, please help him." 48 "My father is a merchant who lost almost all his money and has gone to seek more." 49 "My brothers and sisters asked Father to bring them back treasures, but all I asked for is a rose." 50 "If you do see my father, tell him that I miss him. My name is Beauty." 51 "Do you know what story this is?" 52 "You can't find my father until you start the story." 53 "Please help my father if you meet him." 54 "He gets lost and mixed up so easily." 55 "My father has blond hair and a beard." 56 "I'd like to go looking for my father, but I'm not very brave." 57 "I don't want to go into the woods alone." 58 "Thank you for helping me." 59 "I hope you find my father soon."

170.txt[]

0 "Cockadoodle day! That's not the way." 1 "I see the place we're supposed to stay." 2 "We are not meeting in this town." 3 "We are meeting at the crossroads next to town." 4 "We don't need to go into town." 5 "The crossroads is nearby. Let's go see the others." 6 "%s, I know the Dwarves don't live in town. Let's look somewhere else." 7 "I say, you didn't tell me that the girl of my dreams was in town." 8 "You said something about the Dwarves, I think." 9 "Maybe we should go talk to the Dwarves for a bit." 10 "Look! I see a lovely place to go walking. Shall we go?" 11 The pump is set into the ground. When you move the handle, it brings up the water that flows under the ground. 12 You hear a voice say, "I'm sorry, we're closed."

180.txt[]

0 "Hello, everyone!" 1 "Cockadoodle-day! Hurray, Hurray!" 2 "%s has helped us all!." 3 "Good. Now let's go to Bremen Town to be musicians." 4 "O.K., all aboard!" 5 "Cockadoodle-ding, now let's sing!" 6 "Let's let %s hear what we sound like." 7 "You're in for a real treat!" 8 "Ready? One, Two, Three, go!" 9 They sure are loud! 10 "Cockadoodle-doe, now let's go!" 11 "We make such wonderful music together." 12 "Bremen Town, here we come!" 13 "Come with us, %s, this will be fun." 14 "Cockadoodle-dee, where's the donkey? She must be somewhere!" 15 "Did you look in the woods to the south?" 16 "They are very dark and Donkey Gray may be lost there." 17 "Try to look southwest of here." 18 "The trees get very thick and the donkey may be trapped there." 19 "Cockadoodle-dee, now we are three!" 20 "The rooster and the cat and now the doggie." 21 "All we need is the old donkey and then musicians we can be!" 22 "What happened to you, Scot?" 23 "Bookend tried to scare me, so I chased after Bookend until I got lost." 24 "I wonder what has happened to the donkey?" 25 "Cockadoodle-doo, %s, will you find the donkey and bring him, too?" 26 "Cockadoodle-dee, where could they be?" 27 "I didn't see the doggie or the old donkey." 28 "Maybe you can ask Bookwyrm for help." 29 "He may know where Scot is." 30 "Cockadoodle-doo, I see both of you, but I didn't see the donkey or the doggie, too." 31 "I didn't see them, either." 32 "I was hiding from Bookend when %s found me." 33 "Thank you, %s, for finding the cat." 34 "Cockadoodle-dee, will you find the doggie?" 35 "Ah, this is the place. Yoo-hoo, Cockadoodle-doo!" 36 "Where is everyone? We were all supposed to meet here." 37 "Could you go look for the cat while I wait here for the dog and the donkey?" 38 "She might be lost. Cockadoodle-dee, where could she be?" 39 "The cat may be scared." 40 "Cockadoodle-doo, she'll hide from you!" 41 "You will need to look carefully." 42 "When the cat and the dog and the donkey get here, we will all to to Bremen Town to become musicians." 43 "Cockadoodle-doo, you can come too!" 44 "Cockadoodle-doo, I'll soon see you!" 45 "Cockadoodle-day, what do you say?" 46 "Will you bring back the doggie to meet us today?" 47 "Cockadoodle-doo, I know what to do!" 48 "Go look for the dog and we'll wait for you." 49 "Cockadoodle-doo, what will you do?" 50 "If Bookend chased the dog, he may bark at you." 51 "Just talk to the dog. Tell him we sent you." 52 "Cockadoodle-doo, good-bye to you!" 53 "Cockadoodle-day, poor Donkey Gray, Bookend must have chased him away." 54 "Cockadoodle-doo, I thank you for all the help and things you do." 55 "Cockadoodle-dee, I hope we soon see the old donkey." 56 "Cockadoodle-dye, good luck and good-bye." 57 "Maybe Bookend is trying to stop this story." 58 "Cookadoodle-doo, what you say is true." 59 "Bookend yelled 'Boo!' and he chased me, too." 60 "Do you think the cat went to the town?" 61 "No. If she is scared, she will be hiding in the woods." 62 "Cockadoodle-dee, look and you'll see." 63 "I guess I will go look for the cat now." 64 "Thanks. I will be here in case the others show up." 65 "Cockadoodle-dee, where are the three, the cat and the dog and the old donkey?" 66 "Good-bye. I will find the cat." 67 "Bye-Bye! Cockadoodle-doo, I'll wait for you." 68 "Where do you think the dog is?" 69 "He is not in the town. Cockadoodle-doo, I looked there, too." 70 "The dog is not near the place you found me. I did not hear him bark." 71 "I'll go find the dog for you." 72 "Cockadoodle-doo, we thank you." 73 "It is most kind of you to help us." 74 "I'll be back soon!" 75 "Cockadoodle-day, we will just stay and wait for the donkey to come back this way." 76 "Good luck!" 77 "Good-bye." 78 "Cockadoodle-doon, see you soon!" 79 "Good-bye, %s!" 80 "Where do you think I should look for the donkey?" 81 "Cockadoodle-doo, I watched for you. The donkey didn't go into town." 82 "I didn't smell him where you found me." 83 "When I was hiding, I thought I heard him." 84 "You should look around where you found me." 85 "I like helping you all. It's fun." 86 "Cockadoodle-doo, we like you!" 87 "You are very nice, %s." 88 "You are fun, too!" 89 "I'll go look for Donkey Gray for you." 90 "Cockadoodle-dear, we'll stay right here." 91 "That way, we will not get lost again." 92 "I'll make sure that Bookend doesn't try to scare us now." 93 "Good-bye, all!" 94 "Cockadoodle-doe, and away you go!" 95 "Good-bye!" 96 "Perhaps, %s, you will find the dog for us, please?" 97 "If anyone can find the dog, you can, %s. Please help us." 98 "The dog's name is Scot." 99 "Cockadoodle-dee, call him Scotty!" 100 "Don't let Bookend scare you." 101 "The donkey's name is Gray, %s." 102 "It was so nice of you to find Scot for us." 103 "Donkey Gray is very brave. She is not afraid of Bookend." 104 "I know you will soon find Donkey Gray, %s." 105 "Don't be afraid of Bookend, %s." 106 "If you stand up to him, he will run away." 107 "You are a good pal, %s." 108 "Bookend must have tricked the donkey or she would be here now." 109 "When you come back with Gray, the donkey, we can go off to Bremen town together."

190.txt[]

0 "Cockadoodle-dee, this is pretty." 1 "This is such a lovely place to be." 2 "This is a good place to play." 3 "There are many places to run." 4 "The flowers look so tasty here." 5 "How far is it to Bremen Town?" 6 "Cockadoodle-doe, it's far to go!" 7 "It is sad that we must leave here." 8 "Bremen Town is so far away." 9 "I wonder if the grass is as green in Bremen Town?" 10 "Most towns do not have much grass or many places to run." 11 "No grass?" 12 "No places to run?" 13 "I hope I don't get homesick." 14 "Cockadoodle-day, we will go away to Bremen Town where we will stay, I guess." 15 You see a newt.

200.txt[]

0 "Cockadoodle-doe, where did the road go?" 1 "The road is blocked off." 2 "What do we do now?" 3 "Why don't we rest here?" 4 "Cockadoodle-dear, it's very nice here." 5 "The house needs some fixing, but it seems like a good place to live." 6 "Why don't we see who lives here?" 7 "We can look in the window over here." 8 "Cockadoodle-doe, look at them go!" 9 "They looked like they saw a ghost!" 10 "Guess they just don't like good music." 11 "I don't think they will ever be back." 12 "You know, I think those men were thieves." 13 "Cockadoodle-day, you don't say!" 14 "You mean they stole all that food and money?" 15 "No wonder they didn't like music." 16 "I think this might be a nice place to stay." 17 "Cockadoodle-doo, what shall we do?" 18 "Shall we live and play and stay here, too?" 19 "What a good idea. We can take care of the place." 20 "And we can eat all that food the thieves left!" 21 "Thank you, %s, for all your help." 22 "You are so much fun." 23 "Thank you, %s." 24 "Cockadoodle-dye, let's sing Good-bye."

205.txt[]

0 "Look at all this money we swiped! We're rich!" 1 "Look at all this food we stole! We can eat all we want!" 2 "I heard there's a rich merchant in Tale Town. We can rob him next!" 3 "I hope he has a lot of food." 4 "Cockadoodle-dee, they look happy." 5 "It looks warm and cozy inside." 6 "Look at those nice bones they have!" 7 "Cockadoodle-day, we can sing away!" 8 "That may make them even happier." 9 "Maybe they will invite us in to share their food!" 10 "Why not? Ready? One, two, three, go!" 11 "What's that?" 12 "It must be a monster!" 13 "It must be a lot of monsters!" 14 "They are coming to get us!" 15 "What are we going to do?" 16 "We can hide under the table." 17 "No good, they'll find us. Let's run!" 18 "Run?" 19 "Run!"

210.txt[]

0 "The girl of my dreams!" 1 "You are the only one I will ever love." 2 "Pity you're dead." 3 "You have to kiss her." 4 "%s, are you sure I must kiss her?" 5 "Kiss her!" 6 "What happened to me?" 7 "Oh, Snow White, I found you!" 8 "That is, %s helped me find you." 9 "I am Prince Silver. I have dreamed about you for years." 10 "Please say you will marry me." 11 "I've dreamed of you, too." 12 "Of course I will marry you." 13 "Thank you, %s, for all the help you have given us." 14 "Thank you so very much." 15 "Oh, %s, Snow White ate a bite of an apple and now lies dead." 16 "Please look for Prince Silver and help him come back here." 17 "What happened?" 18 "When we came home from work in the mines, we found her lying on the floor. She had an apple in her hand." 19 "It's sad that Snow White is dead." 20 "We can't bear to leave her here alone. We are so unhappy." 21 "How can I help you?" 22 "If you see the prince as you walk around, please send him here." 23 "Do you think something has happened to him?" 24 "I don't know, but it wouldn't surprise me if something happened. I think Bookend may have done something to the prince." 25 "You may be right. Bookend is trying to stop this story." 26 "Prince Silver may need your help, %s." 27 "We brought her here so that everyone can see her goodness and beauty." 28 "We think that the wicked Queen gave the apple to Snow White." 29 "The prince should be here by now. I am worried about him." 30 Snow White has nothing to say.

220.txt[]

0 The water tastes like cherries here. 1 "Cockadoodle-doo, I thank you. Please take me to the Crossroads, too." 2 "Cockadoodle-dee, at the Crossroads we shall see the doggie and the cat and the old donkey. " 3 "Cockadoodle-doo, please will you pick the title so I can go, too?" 4 "Cockadoodle-doo, Boo! Boo! Boo! Cockadoodle-day, Run away! Run Away!" 5 "Hello. What's the matter, Rooster?" 6 "Cockadoodle-doo, what can I do?" 7 "My old master tried to put me in a stew." 8 "Now someone is chasing me and shouting out, `Boo!' " 9 "Who was chasing you?" 10 "Cockadoodle-dan, a very bad man." 11 "He ran after me and kept pulling my tail feathers." 12 "That must have been Bookend." 13 "Cockadoodle-day, he sure chased me astray." 14 "Would you like my help?" 15 "Cockadoodle-doe, I need to go to meet my friends and I can't be slow." 16 "Cockadoodle-dee, Musicians we will be, the cat, the donkey, and the good doggie." 17 "Cockadoodle-doo, the best thing to do is start this story and help me, too." 18 "What do you want to do when I start this story?" 19 "Cockadoodle-down, when my friends are found, we will be Musicians at Bremen Town." 20 "Cockadoodle-doo, are you chasing me, too?" 21 "Cockadoodle-day, what can I say?" 22 "I'll never find my way to Bremen Town today." 23 "I lost all my friends when I was chased away." 24 "Cockadoodle-dee, will I ever see the cat and the dog and the old donkey?" 25 "Cockadoodle-dee, you can help me." 26 "Just pick the title and start the story." 27 "Whats the matter?" 28 "Bookend keeps jumping out at me and chasing me off." 29 "Perhaps if you go with me, I will not run away" 30 "I can be brave. Will you help me?" 31 "I will go with you. Bookend can't scare me." 32 "I'm trying to get back to the Beast's Mansion." 33 "I'm late and I don't want to make Beast unhappy." 34 "Bookend keeps trying to scare me, though." 35 "Beast, let me go home for a visit. I have been gone too long." 36 "Will you help me get back to Beast's Mansion?" 37 "Bookend can't scare me if you are with me." 38 "Please say you will help me." 39 "I need to get back to the Beast" 40 "Will you come with me?"

230.txt[]

0 You see the bird. 1 "Many stories start in town. It is a good place to look." 2 "Everyone around here needs your help in some way. I am so glad you are here to help." 3 "There are many friends to make and things to do all over this place. I know you will have a lot of fun." 4 "I'll be here if you need my help. Have a nice time." 5 "First, I talk to people to find out what the story is." 6 "Then I pick out the title of the story and the story starts. What do I do next?" 7 "Some parts of the story are missing." 8 "You will need to find the missing parts and take them back to where they belong." 9 "All this place fits inside a book? It seems like magic." 10 "A book can be filled with almost anything." 11 "A book needs someone to read it." 12 "A book is only magic when it is read." 13 "Are all books magical?" 14 "Books can take you places you have never been before and show you things you never saw before." 15 "To find the magic of books all you have to do is read them." 16 "Is there magic in this land, too?" 17 "Go look around. You can find that out for yourself." 18 "After all, this land is inside a book." 19 "I think I'll go look around now." 20 "You have a map with you, so you can't get lost." 21 "Have fun and good luck!" 22 "What can I do next?" 23 "You can help either the Bremen Town Musicians or Snow White." 24 "Just go east or west to find someone to help." 25 "What happens when I fix the last story?" 26 "Why, my book will be fixed and I can send you back to the library." 27 "Just go east and help Snow White." 28 "What happens when I am done with this story?" 29 "Then I can send you back to the library with my magic book." 30 "If you go east of my house, you can meet someone new who needs your help." 31 "To begin the last story, just go east past my house." 32 "The rooster is running around in the forest nearby." 33 "He is looking for the crossroads." 34 "Cockadoodle-doe, now let's go to the crossroads so don't be slow." 35 "The crossroads are just north of my house." 36 "I am so glad %s came here. I needed help." 37 "Many needed %s to help them." 38 "We can't thank you too much, %s." 39 "Where do we go from here?" 40 "%s knows the way. It's just to the north." 41 "See you again sometime, Bookwyrm." 42 "Have fun, both of you." 43 "I hope we can find the Dwarves' house." 44 "The Dwarves will be worried about me." 45 "I know %s will find the house for you." 46 "Well, then, let's be off, %s." 47 "The girl of my dreams is waiting for me." 48 "That is, some Dwarves are waiting for me." 49 "It's not quite the same thing, somehow." 50 "Hi, Bookwyrm. It sure is fun to look around here." 51 "Thanks, %s. I'm glad you like it." 52 "How will I know Cinderella when I see her?" 53 "Talk with everyone you meet." 54 "Cinderella is the one who is so unhappy because she can't go to the ball." 55 "Where should I go now?" 56 "I think you should just go where you want to go and see what you can see." 57 "If you go south of my house, you may find the house of the Seven Dwarves." 58 "You can also find the wall around the Beast's Mansion." 59 "If you want to visit there, first talk to Beauty in town, then start her story." 60 "Who is Beauty?" 61 "She's the girl who falls in love with Beast." 62 "That is, she will fall in love with Beast if you help her." 63 "How can I help Cinderella?" 64 "You need to start her story." 65 "I have the pumpkin. Now what should I do?" 66 "You need to give the pumpkin to Cinderella." 67 "Do you know where the pumpkin is?" 68 "Try looking to the %s of my house for the pumpkin." 69 "So where is Cinderella now?" 70 "She is at the ball with Prince Charming." 71 "Maybe you should go see them." 72 "I have the slipper. What should I do now." 73 "Give the slipper to Prince Charming, please." 74 "Do you know where the slipper is?" 75 "I think Bookend hid the slipper to the %s of here." 76 "Where are Cinderella and Prince Charming now?" 77 "They are back in my book." 78 "Will I ever see them again?" 79 "Every time you read their story, you will see them again." 80 "How can I help Jack?" 81 "You need to start his story." 82 "Will I be able to keep helping Jack." 83 "Yes, you will, but you must never tell Jack that he is just a character in a book." 84 "Knowing that he is just a character might upset him." 85 "Can you help me find the Magic Beans? " 86 "Look for the Bag of Magic Beans to the %s of my house." 87 "How is Jack doing?" 88 "Jack needs your help. He is at the beanstalk northeast of here." 89 "Where can I find the axe?" 90 "Why don't you look to the %s of here?" 91 "What happened to the Giant?" 92 "Well, the Giant gave back everything he had stolen, went back home to his cloud, and never bothered anyone again." 93 "He is much happier now." 94 "How can I best help these musicians?" 95 "You can best help them by starting their story and finding them a good music teacher." 96 "Then, to find the crossroads we just go up from here?" 97 "Yes. You can even see the crossroads from here, just past the fence." 98 "Cockadoodle-dye, let's say good-bye." 99 "See you both later." 100 "Where is the cat?" 101 "She is hiding in the woods just to the southwest. Be sure to tell her that you are a friend." 102 "Let's go see the Rooster now." 103 "Yes, let's go. Good-bye, Bookwyrm." 104 "Farewell!" 105 "Where did the dog go?" 106 "He ran off to the east." 107 "Where do you think the donkey is?" 108 "The book says that she is somewhere to the southwest." 109 "It's been fun helping you, Gray." 110 "I'm so glad you came here to help. We all needed you." 111 "Will I ever get to see you again?" 112 "Every time you read the story, "Bremen Town Musicians", you'll see Gray." 113 "Come on, %s. We can still have fun together on the way to Bremen Town." 114 "Those musicians were certainly nice animals! But I think they could use singing lessons." 115 "Yes, they do need some practice." 116 "Thank you for helping them find a place to stay." 117 "How can I help Beauty?" 118 "First you have to talk to her and start her story." 119 "Where is the gate for the Beast's Mansion?" 120 "When you look on your map, the gate is south of my house." 121 "You will need to go west to go around the wall there first." 122 "What else can I do to help Beauty?" 123 "After Beauty goes home to visit her family, help her find her way back to the Beast's Mansion." 124 "I think she is now west of here." 125 "Why did the Beast turn into a Prince?" 126 "When the Beast was young, he was a prince." 127 "However, he was not a good prince." 128 "He acted like a Beast, and so he got turned into one." 129 "Will I be able to help Snow White in her story?" 130 "Yes, you can, but you must start her story first." 131 "What is the best way to get to the Dwarves' house from here?" 132 "Go west until you are stopped by rocks and bushes. Then go south until you come to the house." 133 "Thanks, Bookwyrm." 134 "Good-bye, Snow White! See you soon, %s." 135 "What happened to Snow White?" 136 "The wicked Queen gave Snow White a poisoned apple to eat." 137 "The Dwarves need your help to find Prince Silver." 138 "Where do I go from here?" 139 "Just head west." 140 "Which way is that?" 141 "Just follow %s. He can show you." 142 "That's good. I do tend to get, well, mixed up about east and west, you know, right and left." 143 "What happened to the prince?" 144 "I don't know. I think Bookend must have done something to the prince." 145 "I hope Prince Silver is all right. Try looking south for him." 146 "What will happen to Snow White and her Prince?" 147 "They will live happily ever after." 148 "I don't think that Snow White will ever eat an apple again, though." 149 "Please start Snow White's story so that she can find true love." 150 "Thank you for starting Snow White's story." 151 "%s will help you." 152 "The Dwarves' house is to the southwest." 153 "Try looking on the map." 154 "I'm so glad I'm with you, %s." 155 "Snow White lies in her grave to the west." 156 "Go talk to the Dwarves there." 157 "The Dwarves are waiting for you to kiss Snow White." 158 "Do you think I should?" 159 "It doesn't seem right somehow." 160 "What if she doesn't want me to kiss her?" 161 "She can't very well say so, being dead, that is." 162 "Don't worry, Prince Silver. I know things will work out fine." 163 "I'm sure the prince needs your help." 164 "He must kiss Snow White soon to stop the apple's poison." 165 "Please start Cinderella story so that she can go to the ball" 166 "Please return the pumpkin to Cinderella." 167 "The Fairy Godmother will help Cinderella go to the ball when you bring her the pumpkin." 168 "Prince Charming will never find the slipper without your help." 169 "Please help Cinderella get married." 170 "Now you can find someone else to help." 171 "Beauty really needs your help." 172 "Her father is trying to find a rose, but he keeps getting lost." 173 "I think Beauty will need your help again soon." 174 "If you want to help, there is much more to do!" 175 "I hope you are having fun." 176 "If you like good music, you should help out the four animal musicians." 177 "What happened to you, Rooster?" 178 "Cockadoodle-day, what can I say? Bookend came and I ran away." 179 "I just don't know why Bookend is doing that." 180 "I wish he'd say why he is trying to mix up everything." 181 "The cat is hiding in the woods. You'll have to talk to her a bit. She's been scared by Bookend." 182 "Go up from here. You can't miss the crossroads that way." 183 "Thanks, Bookwyrm. Shall we go, %s?" 184 "Are you looking for Scot? I saw him chasing Bookend." 185 "I don't know what Bookend did to the donkey. She does not scare easily." 186 "Well, the rest of your band is waiting for you at the crossroads." 187 "Good. Soon we will go to Bremen Town. I will miss you, Bookwyrm." 188 "Things will work out fine for you all, I know." 189 "My book shows that the musicians will be free to live and play their music forever." 190 "I am glad that they have a nice place to play." 191 "Please start Jack's story." 192 "Keep up the good work for Jack, and don't forget to get some lunch." 193 "Jack asked you to find his Magic Beans, didn't he?" 194 "Bookend ran off with them." 195 "The Giant is not very nice." 196 "He steals whenever the clouds are low to the ground." 197 "Jack is poor because the Giant stole all Jack's treasure." 198 "Thank you for helping Jack and his mother." 199 "When you meet someone and find out what story they belong in, remember to pick out the title." 200 "I hope you are having a good time here." 201 "Have you figured your way around this land yet?" 202 "It just takes some walking to find things here." 203 "This is a nice day to be outside." 204 "I love the feel of the sun on my back." 205 Bookwyrm is at a loss for words right now. 206 "We don't need to go in there now." 207 "Ah, %s, you are doing very well." 208 "Only two more stories to fix." 209 "Ah, only one more story to go!" 210 "Thank you, thank you so much." 211 "You have one more story to fix now." 212 "Just go west and you'll meet a rooster who needs your help."

232.txt[]

0 "Hello again. You can see and do many more things around here." 1 "If you haven't seen the town yet, you should go visit it." 2 "There are a lot of people to talk to there." 3 "Welcome back. Have you talked to Cinderella in the town?" 4 "She's very sad and needs your help." 5 "Start her story by picking out her title." 6 "Maybe you should go see Jack up in town." 7 "He lives there with his mother." 8 "I'm sure you can find the title to his story." 9 "Hi, %s. Have you met Beauty yet?" 10 "She is a very sweet and loving girl." 11 "She also lives in town." 12 "She is waiting for her father." 13 "So you have met Cinderella. She is a sweet girl." 14 "My book tells me that you have started the story 'Jack and the Beanstalk.'" 15 "Jack is a fine boy. It's lots of fun to play with him." 16 "My book tells me that you have met 'The Bremen Town Musicians.' They need your help and plenty of practice." 17 "Thank you for talking to Snow White. Please help her to get home and meet her Prince." 18 "If you want to help Beauty's father, you can find him at the gate of the Beast's Mansion." 19 "Thank you so much for helping Cinderella and Prince Charming. They will be very happy now." 20 "Jack and his mother will be rich again now that the Giant cannot bother them again." 21 "Thanks to you, the Bremen Musicians have a place to run and play and practice their music." 22 "Thank you for saving Snow White's life. You did a very good job." 23 "Beauty and her Prince will be very happy together now." 24 "Thank you for your help." 25 "If you follow the path to the north, you can find the crossroads." 26 "The sign shows the way to town from there." 27 "Many people live in town." 28 "If you go south from here, you will enter the forest." 29 "There's a lot to see and do around here. Have fun!"

233.txt[]

0 "Cinderella would really like your help. She wants to go dancing." 1 "So Bookend stole Cinderella's slipper? How odd! I wonder why?" 2 "Keep up the good work for Cinderella. You are helping her find a happy ending to her story." 3 "Jack really needs you to start his story. He is in a lot of trouble with his mother." 4 "The Giant is coming down the beanstalk. You need to find the axe quickly." 5 "The Bremen Musicians really need your help." 6 "I see you have met the rooster." 7 "You must help his friends, too." 8 "Thank you for helping the cat." 9 "She would be very scared without you. " 10 "Now three of the four Musicians are back together, thanks to you." 11 "Please start Beauty's story." 12 "If you want to help Beauty's father, you can find him at the gate of the Beast's Mansion." 13 "Beauty's father made it back home." 14 "Look for Beauty at the bridge, and talk to her." 15 "Beauty went to the Beast's Mansion and is quite happy with the Beast." 16 "Thank you for helping them all." 17 "Please help Snow White. Everyone is very sad about her." 18 "Oh, %s, the Seven Dwarves need your help." 19 "You need to go west. Snow White ate a poisoned apple." 20 "Are you looking for Prince Silver now?" 21 "My book said he is somewhere south of here." 22 "Good day, Rooster." 23 "Hello again, %s." 24 "Cockadoodle-doo, how are you?" 25 "Hello, Cat. I see %s found you." 26 "Oh, yes. I was hiding from Bookend." 27 "Well, the rooster is waiting for you at the crossroads." 28 "Good. %s, let's hurry." 29 "I can't wait to go to Bremen Town." 30 "Nice to see you again, both of you." 31 "Hello, Bookwyrm. Did you see me chase Bookend all around?" 32 "I read all about it in my book." 33 "Where do we go now?" 34 "The crossroads are just to the north." 35 "Great! Come on, let's go, %s." 36 "So %s found you, Gray. What happened to you?" 37 "Bookend tied me to a tree and I couldn't pull loose." 38 "%s untied me and led me here." 39 "Hello, Snow White. What happened to you?" 40 "Bookend got me so lost! Now I can't find my way back to the Dwarves' house." 41 "Hello, Prince Silver. What happened to you?" 42 "Well, a little man who wanted to play a game." 43 "I sort of got tied up in things, you know."

235.txt[]

0 "Welcome to the land of Fairy Tales. This is my home." 1 "I need your help because someone is trying to mix up all the stories here." 2 "Now no one can read them." 3 "All the tales have lost their names." 4 "The name of a story is called its title." 5 "My book has a list of the story titles." 6 "First find the place where the stories start." 7 "Walk around until you come to a person or an animal." 8 "When you meet someone, talk to them." 9 "From what they say, you will find out which story they belong to." 10 "Once you know which story they belong to, you can open the book and pick the story's title." 11 "When you choose the right title, the story will start." 12 "Almost everyone here needs your help." 13 "Please help them if you can." 14 "I must stay here and keep my book safe." 15 "That's a jar of cookies for guests." 16 "I like burnt marshmallow better than cookies." 17 "Help yourself to the cookies." 18 "Thank you, Bookwyrm." 19 "You are very welcome, %s." 20 The cookie tastes great. 21 You help yourself to another cookie. It tastes very good. 22 "Why is someone trying to mix up the stories?" 23 "I don't know. Bookend just came to this land." 24 "When I met him, he was very mad." 25 "I tried to help him, but he ran away." 26 "I just don't know why he is trying to stop the stories." 27 "What should I do now?" 28 "You should go outside and look around." 29 "Talk to people. You will meet many nice people." 30 "Help them by starting the stories." 31 "What if I get lost?" 32 "You have a map with you now." 33 "Just look at the map when you need to." 34 "It will show you where you are." 35 "I guess I'll go look around now." 36 "There is a lot to see and do here. Bye-Bye for now." 37 "Be careful. You may meet Bookend." 38 "Bookend is the one trying to stop the stories." 39 "This book has all the stories inside it." 40 "If anything happens to the book, all the stories will go away." 41 "No one can ever read the stories again." 42 "I take good care of this book." 43 "I'm so glad you are here to help us." 44 "I don't know what to do without you." 45 "I'll be here if you have any questions." 46 "Have fun and good luck!"

240.txt[]

0 "Excuse me, but have you seen an odd house hidden in some rocks around here?" 1 "Please, can you find the name of my story?" 2 "Thank you. Now I can look for the Dwarves' house. Will you help me?" 3 "What happened to you?" 4 "I was picking flowers while the Dwarves were working in their mine." 5 "All of a sudden, I was grabbed by a strange little man. He took me all over the forest and then left me." 6 "Now I can't find my way back to the Dwarves' house." 7 "The strange little man must have been Bookend. He has been doing things like that all over. " 8 "How odd. Just as he grabbed me, I saw a little old lady selling apples. She was going to the door of the Dwarves' house. I love apples." 9 "How can I help you?" 10 "Do you know what the name of my story is?" 11 "I can't leave here until you pick the title and the story begins." 12 "What else has happened to you?" 13 "Well, the queen wants to be the most beautiful woman in the land, but her magic mirror says that I am prettier." 14 "She sent a woodsman to kill me, but he let me run away." 15 "I have been staying with the Seven Dwarves ever since." 16 "I'll be glad to help." 17 "Thank you. I am so mixed up by Bookend that I don't know where to go." 18 "Do the Dwarves live near town?" 19 "No. They live far south of the town." 20 "Do they live near a wall?" 21 "No. I did not see a wall nearby." 22 "Let's go look around." 23 "Oh, yes. I'm sure we can find it together." 24 "I'm trying to find my way back to the home of the Seven Dwarves." 25 "Ever since my stepmother, the Queen, tried to have me killed, I have been staying with the dwarves." 26 "My name is Snow White." 27 "Please start my story by picking the title." 28 "I know that the house was in the middle of the forest. I don't know how to find the house from here." 29 "I know the Dwarves do not live near Bookwyrm's house." 30 "I think the Dwarves live somewhere west of Bookwyrm's house." 31 "I'll follow you to the Dwarves' house, if you don't mind."

250.txt[]

0 "Ruff! Ruff! You can't scare me! Ruff!" 1 "Hello, dog. I'm %s. The cat and the rooster sent me to look for you." 2 "Then you must be a friend. Hi, I'm Scot." 3 "Sorry I barked at you." 4 "I thought you might be Bookend." 5 "He's so fun to chase." 6 "The rooster and the cat are waiting for you at the crossroads." 7 "I chased Bookend so much that I got lost." 8 "Can you take me to the crossroads?" 9 "I'll be happy to take you to the crossroads." 10 "Thanks. Do you like to run and play?" 11 "Yes. We can have fun going to the crossroads together." 12 "Yeah!" 13 "Bookend was chasing the cat and the rooster." 14 "I don't know where the donkey is." 15 "Bookend is just a big coward." 16 "If you don't let him scare you, he will be scared of you!" 17 "Let's go!" 18 "All right!" 19 "Ruff! What do you want?" 20 "You don't look much like Bookend." 21 "I chased Bookend so much I got lost." 22 "It's a nice day to run around, don't you think?" 23 "Do you know where the cat and the rooster and the donkey went?" 24 "You want to race me to the crossroads?"

260.txt[]

0 "Thanks. That's much better. Now can you show me the way to the crossroads? I seem to be lost." 1 "Will you please help me?" 2 "What happened to you?" 3 "A strange man fed me some carrots, then tied me here and ran off." 4 "That must have been Bookend." 5 "I was sent by the rooster, cat, and dog to find you." 6 "What happened to them?" 7 "Bookend tried to scare them all away." 8 "Bookend tried to scare me at first, but I just laughed at him." 9 "I'll try to untie you." 10 "Thanks. I have been trying for some time, but I just can't get loose." 11 "I'll be glad to help you." 12 "I'm glad you found me. I hope my friends aren't too worried about me." 13 "How do I untie the rope?" 14 "Just go up to the other end of it." 15 "I also helped the rooster, the cat, and the dog find the crossroads." 16 "That was very nice of you." 17 "The crossroads is to the north." 18 "If you lead, I will follow." 19 "I hope we don't meet Bookend." 20 "Don't be afraid of that funny little man. Just laugh at him like I did. He won't really hurt you." 21 "Come with me and I will take you to your friends." 22 "Great. Bremen Town, here I come." 23 "I seem to be tied up here. Will you untie me?" 24 "I need to meet my friends at the crossroads." 25 "I just can't seem to get loose." 26 "Please walk over to the other end of the rope and untie it." 27 "Then I can go meet my friends, and we can go to Bremen Town to be musicians." 28 "I've wandered around the woods so much! Now I can't find the crossroads!" 29 "I need to find my friends so that we can become Musicians." 30 "Please lead me to the crossroads." 31 "Shall we go?"

270.txt[]

0 "Thank you for helping me." 1 "I can now be as brave as you are." 2 "Do you like the Beast?" 3 "Yes. He is such a good friend." 4 "We have so much fun together." 5 "Why did you leave the Beast?" 6 "A magic mirror showed me that my father was ill, so Beast let me go home." 7 "I am now late going back to the Beast, so I hope he'll forgive me." 8 "The Beast is so sweet." 9 "We sing and dance and play games together." 10 "We tell each other stories." 11 "I just wish I didn't have to make him so unhappy." 12 "How do you make the Beast unhappy?" 13 "Every night at supper, he asks me to marry him." 14 "When I tell him, "no", he sadly goes away." 15 "I wish he would not ask me." 16 "I can't marry a Beast, can I?" 17 "Why don't you marry the Beast?" 18 "Why, because...well, I don't...Father would...Oh, I don't know." 19 "I just can't, I guess." 20 "Ha, ha. No one will find the slipper here." 21 "Cinderella will never marry the prince." 22 "What's the matter?" 23 "The scary man may be back soon." 24 "Go away before he gets you, too." 25 "Don't worry. That's just Bookend. He's a big bully." 26 "He scared the rooster, too." 27 "Do you know where the rooster is?" 28 "Sure! I'll take you there." 29 "The rooster sent me to look for you." 30 "He's waiting at the crossroads." 31 "What can we do about Bookend?" 32 "He may try to scare us again." 33 "Don't worry. I'm not afraid of Bookend." 34 "Well, not much, anyway." 35 "Follow me and I'll take you to the crossroads." 36 "Thank you. I want to get far away from here." 37 "Let's go before Bookend comes back." 38 "Let's hurry!" 39 "Go away. He may be back any minute." 40 "What are you doing here?" 41 "This is a very scary place. I don't like it here." 42 "Do you think that scary man is still around?"

280.txt[]

0 "Um, please help me untie this stupid rope." 1 "If it's not a bother, that is." 2 "I have been hanging here for a long time and I'm getting bored, you see." 3 "Thanks, that's much better." 4 "Now I can go off and look for the girl of my dreams again." 5 "Nice day for walking, isn't it?" 6 You see a bat. 7 "Why are you tied to that tree?" 8 "Tied? Oh, you mean tied to this tree?" 9 "Well, you see, it's part of the game, you know." 10 "What game are you talking about?" 11 "Um, this little man told me to close my eyes and count to ten." 12 "Then he said to open my eyes and see a big surprise." 13 "I did as he said and he tied me to the tree while I was counting." 14 "Now I'm waiting here for the surprise." 15 "Were you surprised to be tied to the tree?" 16 "Yes. Oh, you think being tied to the tree is the surprise." 17 "If so, it's not a very nice surprise, I must say!" 18 "Bookend is not very nice. He doesn't want you to find Snow White." 19 "Well, I'll have a thing or two to say to him the next time I see him." 20 "Shall I untie you from the tree?" 21 "You don't have to untie me if you don't want to." 22 "I will break the rope sometime, I hope." 23 "A walk would be nice now, though." 24 "If you could just loosen the rope a little, then I'm sure I could free myself." 25 "Do you want the good news or the bad news?" 26 "Oh, the good news, of course." 27 "I know where Snow White is." 28 "That's wonderful. What is the bad news? " 29 "She's dead." 30 "Well, that does seem to be a bit of a problem." 31 "The Dwarves have put her in a glass coffin to the west of here." 32 "I must say, I am a bit disappointed and all." 33 "I mean, I've been dreaming about her for years." 34 "The Dwarves are waiting for you to show up." 35 "Oh, let's get on with it, then." 36 "Must not let down the little people, I always say." 37 "(At least, I sometimes say that.)" 38 "I'll take you to her grave. " 39 "That's nice of you." 40 "You've been a big help to me, what with the rope and all." 41 "I love walking in the woods." 42 "I look for adventure, excitement, and the girl of my dreams." 43 "I dream about this beautiful girl, you see." 44 "She has hair as black as coal, lips as red as blood, and skin as white as snow." 45 "I'm going to marry her when I find her." 46 "It's kind of hard to find the girl of my dreams while tied to this tree, I guess." 47 "If you aren't busy, um, this rope is very strong." 48 "Will you kind of untie the rope for me? " 49 "When you were walking, did you happen to see a girl with hair as black as coal, lips as red as blood, and skin as white as snow?" 50 "I dream about her all the time, you know." 51 "If you don't mind, um, will you take me to Snow White?" 52 "You know, I had this odd feeling I was late for something." 53 "Being tied up in a tree, you think about such things." 54 "Well, I still would like to see Snow White." 55 "I'll follow you a bit and see if we come across her, if that's all right with you."

290.txt[]

0 "Beast? Beast, where are you?" 1 "Oh, no!" 2 "Beast, what's the matter? Please, answer me." 3 "Beast, it's me, Beauty. I'm back." 4 "I missed you so. Oh, Beast." 5 "I love you, Beast. I love you so." 6 "Beauty? You do care about me?" 7 "Oh, yes!" 8 "Will you marry me?" 9 "Of course, my dear Beast." 10 "What happened? Where's Beast?" 11 "I was the Beast." 12 "I was turned into a Beast by a magic spell." 13 "Your love for me broke the spell and turned me back into my true form." 14 "%s, thank you for your friendship and help." 15 "Thank you so very much, %s."

300.txt[]

0 You see an owl.

310.txt[]

0 "There it is! That is where the Dwarves live." 1 "Hello! I'm back!" 2 "Snow White! Where have you been?" 3 "We've been very worried about you." 4 "I'll tell you about it when I come in." 5 "First, I'd like you all to meet my new friend, %s." 6 "Hello, %s!" 7 "Thank you so much for your help, %s." 8 "Without you I never would have found my way back." 9 "Good-bye!" 10 You hear all the Dwarves shouting "Good-Bye!"

320.txt[]

0 "Ah, I'll get you now. You'd better run!" 1 "No, Bookend. I won't run away again." 2 "%s is here to help me get back to Beast." 3 "Then I'll get you both!" 4 "%s, are you afraid of Bookend?" 5 "No, I'm not." 6 "See? You can't stop us now. Please leave us alone!" 7 "No! I'll make sure you never see your friend the Beast again!" 8 "Good-bye, Bookend." 9 "No! No! Stop!"

330.txt[]

0 "Hello again. Did you find the rose yet?" 1 "Sorry." 2 "I can't go home without one." 3 "I promised Beauty that I would bring her a rose." 4 "Yes. Here it is." 5 "Thank you. This is just what Beauty wanted." 6 "How dare you steal a rose from my garden?" 7 "I treat you as a guest and give you gifts." 8 "Then you betray my kindness by stealing from me." 9 "You shall pay for this!" 10 "Please, don't eat me! I'm sorry I took your rose." 11 "I just needed a rose to give to my daughter, Beauty." 12 "You stole my rose for your daughter?" 13 "Yes. She is so sweet. All she asked me for was a rose." 14 "I didn't mean to make you mad." 15 "Then bring me your daughter." 16 "I shall take her, and you shall be free." 17 "No! Please, not Beauty!" 18 "Bring me Beauty, or you shall never see your home again." 19 "Very well. I will return." 20 "Don't worry, %s, I won't hurt Beauty." 21 "I'm so lonely here by myself." 22 "I just want someone to talk to and care for." 23 "I will try to make her happy." 24 "How am I ever going to find that rose now?" 25 You see a squirrel. 26 "Hello. Are you Beauty's father?" 27 "Yes. Are she and my family all right?" 28 "I've been away from home for a long time, you see." 29 "She is getting worried about you." 30 "I was hoping to make some money and bring back some lovely gifts for my family." 31 "I spent the night at this strange mansion where I found treasure to take home." 32 "But I didn't find a gift for Beauty." 33 "What happened?" 34 "As I looked out the window of the house, I saw a rose near the center of the maze." 35 "I almost got to the center of the maze, when I heard someone calling my name." 36 "I followed the strange voice and it led me out here." 37 "Now, when I go into the maze, I get so lost that I will never find the rose." 38 "I'll go look for the rose, if you want me to." 39 "Please. It would make Beauty happy." 40 "Where do I look for it?" 41 "The rose is hidden in the maze." 42 "I can't find my way to the rose or the mansion now." 43 "I'll go find the rose. See you soon." 44 "Good-bye and good luck. You will need it." 45 "I'm not afraid of you." 46 "That is because you are so special." 47 "Why did you try to scare Beauty's father?" 48 "If I had been kind and gentle to him, he might feel sorry for me, but he would never send his daughter here." 49 "How do you know? Maybe he would be your friend as well." 50 "I never even thought I could make him a friend." 51 "I guess I have been a beast so long that I forgot how to be friendly." 52 "I'll be your friend." 53 "Thank you. I am most honored by your kindness." 54 "Please, help Beauty in any way that you can." 55 "She is our friend, too." 56 "I'll help Beauty if I can." 57 "Thank you. You are most kind." 58 "Good-bye." 59 "Farewell, my friend %s." 60 "Are you any good at mazes?" 61 "I'm looking for a rose for my daughter, Beauty." 62 "But I keep getting lost in the maze inside these gates." 63 "Will you help me and try to find the rose which is hidden in the maze?" 64 "Everyone who sees me is afraid because I am so ugly." 65 "When other people see my face, they think I must be mean and cruel." 66 "You were very brave not to run away when you saw me." 67 "I will make certain that Beauty has everything she wants when she is here." 68 "I wish her to like me and perhaps even to learn to love me."

350.txt[]

0 "Hi, I'm %s." 1 "I don't care who you are. Leave me alone." 2 "Are you Bookend?" 3 "I'm not talking to you. Go away before I get really mad." 4 "Why are you trying to ruin Bookwyrm's book?" 5 "I hate books. I really hate books. Go away!" 6 "Why do you hate books?" 7 "Don't you know that reading is fun?" 8 "You're really going to get it now!" 9 "I'm not afraid of you. 10 "Why not? I'm big and strong and really mean, and I'm going to beat you up." 11 "I think you are just a bully." 12 "Oh, yeah? Well, you're just a wimp. So there." 13 "I'm trying to help you." 14 "I don't want your help. I don't need your help." 15 "I don't need anybody's help. Go away." 16 "Why are you making other people unhappy?" 17 "I like making others unhappy." 18 "I like to see others cry and be afraid." 19 "Why should they be happy?" 20 "It's fun when everyone is happy." 21 "You can have fun with them." 22 "No one has fun with me!" 23 "No one likes me, and I don't like no one." 24 "Don't you have any friends?" 25 "Go away. I'm not going to hear you or see you." 26 No matter what you say, Bookend doesn't say anything back. 27 You hear a gruff voice from inside. 28 "Go away!" 29 "I said, Go away!" 30 "Go home! You don't belong here. No one wants your help around here." 31 "If you don't stop bothering me, I'll come out and get you." 32 "I'm going to get you!" 33 "I warned you! Now run away." 34 "Go, Go, Go! Boo! Run before I get you." 35 "Boo! Why can't you just go away?" 36 "All I want is for you to go." 37 "You don't belong here. Go home!" 38 "You make me so mad!" 39 "I'll get you someday, just you wait!" 40 The door does not open and Bookend doesn't speak to you. 41 The door is locked.

355.txt[]

0 "I got it! I got it! Now no one will read this book again." 1 "Hello, Bookend. Will you please give back Bookwyrm's book?" 2 "Don't get near me or I'll throw the book into the fire." 3 "Then I might do something bad to it, so there!" 4 "Please, Bookend. You can't burn that book." 5 "All the magic will go away." 6 "Just watch me burn this book!" 7 "Bookwyrm! Come quickly!" 8 "Hello, Bookend. Can I have my book back?" 9 "No! I'm going to burn this book." 10 "Please don't make me mad. I just want my book back." 11 "Ha! I'll burn the book and you can't stop me!" 12 "Please, Bookend, give me my book." 13 "You can't stop me, ha, ha, ha-ha, ha." 14 "Just watch me." 15 "Give the book to %s right now!" 16 "No! Don't hurt me. Here, take your old book." 17 "Ah, that's much better." 18 "Thank you for returning my book, Bookend." 19 "It's all right now, Bookend. Bookwyrm won't hurt you." 20 "I'm sorry I had to scare you, Bookend." 21 "I just don't want my book burned." 22 "Go away! Go away and take that book." 23 "What's the matter, Bookend?" 24 "Why did you try to burn the book?" 25 "Why did you want to mix up all the stories?" 26 "I hate books. I hate all books." 27 "Why do you hate books?" 28 "Books are wonderful adventures." 29 "Because I can't read!" 30 "Can't read? No wonder you are so unhappy." 31 "I'm sure Bookwyrm could teach you to read." 32 "Really?" 33 "Of course. I'd love to teach you to read." 34 "Reading is such fun." 35 "Well, %s, I guess it's time for you to go back to the library." 36 "Do I have to?" 37 "Yes. You have helped all of us here, but now it is time for this story to end." 38 "Will I ever see you again?" 39 "Of course, %s. Whenever you read my book, you will visit me again." 40 "Good-bye, %s. Thank you for getting Bookwyrm to teach me to read." 41 "Good-bye, Bookend." 42 "Farewell, %s. Have fun reading!" 43 "Good-bye, Bookwyrm."

360.txt[]

0 "You have five minutes to pick out a book." 1 "Hello, can you help me?" 2 "Wow, a real dragon!" 3 "I am the Bookwyrm. Who are you?" 4 "I am %s." 5 "I am glad to meet you, %s." 6 "I need your help. My book is all mixed up." 7 "Will you come with me?" 8 "I want to help you, but I need to stay in the library." 9 "That's O.K. The book is in the library. Just follow me." 10 "Did you pick out a book, %s?" 11 "Yes! I found a great book!"

400.txt[]

0 "Oh, %s, You've got to help me! I can't find it anywhere!" 1 "What happened?" 2 "I was standing outside my house when I heard someone cry for help." 3 "I looked to see who needed help, but no one was there." 4 "When I came back to my house, it was gone!" 5 "What's missing?" 6 "Why, the book!" 7 "The book with all the stories!" 8 "If anything happens to the book, all the stories will go away, and no one can read them again." 9 "I'll help look for it." 10 "Thank you so much. " 11 "I know you can find it." 12 "When you do find it, shout and I will come help you." 13 "Don't worry, Bookwyrm. I'll get your book back." 14 "If something happens to the book, all the magic in this land will go away." 15 "No one will ever read about all your friends again!" 16 "I'll call you as soon as I find the book." 17 "Thank you, %s." 18 "It's gone! Bookend must have taken it! You've got to help me find it!" 19 "I just walked off for a minute, and when I came back, the door to my house was opened." 20 "I thought you had come back." 21 "When I looked inside, I saw that the book was gone!" 22 "You've got to help me find Bookend and get back my book." 23 "I just don't know where to look for it."

500.txt[]

0 Executive Producer:

Ken Williams 1 Creative Director: Bill Davis

Director: Lori Ann Cole

Producer: Stuart Moulder

Game Designer: Lori Ann Cole

2 3 Production Designer: Andy Hoyos

Art Designer: Douglas Herring 4 Lead Programmer: Corey Cole


Music Arranged and Performed By:

Mark Seibert Paul Aleman Chris Braymen 5 Animators:

Vasken Nokhoudian Dana Dean Deena Krutak Diana Wilson Jerry Jessurun Bob Gleason 6 Background Artists:

Bob Gleason Andy Hoyos Dennis Lewis

Programmers:

Jack Magn%c Kevin Ray John Wentworth Brett Miller Steve Conrad 7 Music Director: Mark Seibert

Quality Assurance: Sharon Smith Gordon Owens 8 Development System:

Jeff Stephenson Robert E. Heitman Dan Foy Larry Scott J. Mark Hood Chris Smith Eric Hart Chad Bye Mark Wilden Ken Koch


Script[]

0.scr[]

string_21a0 = "ego" string_21a4 = "cute little kid" string_21b4 = "Why, it's YOU!" string_21c3 = "egoTalkObj" string_21ce = "egoBust" string_21d6 = "egoEyes" string_21de = "egoMouth" string_21e7 = "BookEnd" string_21ef = "Bookend" string_21f7 = "bookEndTalkObj" string_2206 = "bookEndBust" string_2212 = "bookEndEyes" string_221e = "bookEndMouth" string_222b = "MH" string_222e = "KH" string_2231 = "DH" string_2234 = "" string_2235 = "wx.yyy " string_2240 = "version" string_2248 = "Debug" string_224e = "Tales" string_2254 = "FairyIcon" string_225e = "Click here to choose the title of this story." string_228c = "iconBook" string_2295 = "Click here to look at the map." string_22b4 = "iconMap" string_22bc = "Click here to do something or talk to someone." string_22eb = "iconDo" string_22f2 = "Click here to look at something." string_2313 = "iconLook" string_231c = "Click here to find out what you are carrying." string_234a = "iconUse" string_2352 = "Click here to end the game or to change game settings." string_2389 = "iconControl" string_2395 = "Click here to find out what things in the menu do." string_23c8 = "iconWhat" string_23d1 = "DoVerbCode" string_23dc = "FtrInit" string_23e4 = "gcWindow" string_23ed = "Adjusts sound volume." string_2403 = "volumeSlider" string_2410 = "Saves your current game." string_2429 = "iconSave" string_2432 = "Exits the game." string_2442 = "iconQuit" string_244b = "Information about the game." string_2467 = "iconAbout" string_2471 = "Exits this menu." string_2482 = "iconOk" string_2489 = "dummyIcon" string_2493 = "aboutCode" string_249d = "This icon is for selecting an ego." string_24c0 = "iconJack" string_24c9 = "iconCind" string_24d2 = "iconSnow" string_24db = "iconBeauty" string_24e6 = "iconBremen" string_24f1 = "storyControls" string_24ff = "storyWindow" string_250b = "globalMusic" string_2517 = "globalMusic2" string_2524 = "globalSoundEffect" string_2536 = "walkMusic"

1.scr[]

string_0e72 = "Room001" string_0e7a = "selectSelf" string_0e85 = "dummyIcon" string_0e8f = "egoControls" string_0e9b = "letter" string_0ea2 = "alphabet" string_0eab = "egoWindow" string_0eb5 = "letterWindow" string_0ec2 = "This icon is for selecting an ego." string_0ee5 = "iconEgo0" string_0eee = "iconEgo1" string_0ef7 = "iconEgo2" string_0f00 = "iconEgo3" string_0f09 = "iconEgo4" string_0f12 = "iconEgo5" string_0f1b = "iconOk" string_0f22 = "This is a letter to help write your name." string_0f4c = "iconBack" string_0f55 = "iconForward"

10.scr[]

string_0850 = "Good-bye" string_0859 = "Stop" string_085e = "Keep Playing" string_086b = " "

91.scr[]

string_275a = "Pumpkin" string_2762 = "You have the pumpkin." string_2778 = "Slipper" string_2780 = "You have the slipper." string_2796 = "Bag of beans" string_27a3 = "You have the bag of beans." string_27be = "Axe" string_27c2 = "You have the axe." string_27d4 = "Rose" string_27d9 = "You have the rose." string_27ec = "Cat" string_27f0 = "The cat is with you." string_2805 = "Dog" string_2809 = "The dog is with you." string_281e = "Donkey" string_2825 = "The donkey is with you." string_283d = "Rooster" string_2845 = "The rooster is with you." string_285e = "Beauty" string_2865 = "Beauty is with you." string_2879 = "Snow White" string_2884 = "Snow White is with you." string_289c = "Prince Silver" string_28aa = "Prince Silver is with you." string_28c5 = "Prince" string_28cc = "This man looks like a prince." string_28ea = "princeA" string_28f2 = "pSTO" string_28f7 = "princeSilBust" string_2905 = "princeSilEyes" string_2913 = "princeSilMouth" string_2922 = "Woman" string_2928 = "This is a very pretty woman." string_2945 = "snowWhiteA" string_2950 = "sTO" string_2954 = "snowBust" string_295d = "snowEyes" string_2966 = "snowMouth" string_2970 = "roosterA" string_2979 = "rTO" string_297d = "roosterBust" string_2989 = "roosterEyes" string_2995 = "roosterMouth" string_29a2 = "This is an old grey donkey." string_29be = "donkeyA" string_29c6 = "donTO" string_29cc = "donkeyBust" string_29d7 = "donkeyEyes" string_29e2 = "donkeyMouth" string_29ee = "The cat has white fur with orange spots." string_2a17 = "catA" string_2a1c = "catTalkObj" string_2a27 = "catBust" string_2a2f = "catEyes" string_2a37 = "catMouth" string_2a40 = "This is a beautiful woman." string_2a5b = "beautyA" string_2a63 = "beautyTalkObj" string_2a71 = "beautyBust" string_2a7c = "beautyEyes" string_2a87 = "beautyMouth" string_2a93 = "The dog is a brown and grey Scottie dog." string_2abc = "dogA" string_2ac1 = "dogTalkObj" string_2acc = "dogBust" string_2ad4 = "dogEyes" string_2adc = "dogMouth" string_2ae5 = "This is an axe for chopping wood." string_2b07 = "axeV" string_2b0c = "This is a large pumpkin." string_2b25 = "pumpkinV" string_2b2e = "This is a slipper made of glass." string_2b4f = "slipperV" string_2b58 = "This is a bag of brightly colored beans." string_2b81 = "beansV" string_2b88 = "This is a beautiful rose." string_2ba2 = "roseV" string_2ba8 = "bTravRC" string_2bb0 = "bTravRScr" string_2bba = "eTravDogC" string_2bc4 = "eTravCatC" string_2bce = "eTravDonC" string_2bd8 = "eTravSC" string_2be0 = "eTravPC" string_2be8 = "catTravC" string_2bf1 = "rTravC" string_2bf8 = "dogTravC" string_2c01 = "donTravC" string_2c0a = "sTravC" string_2c11 = "pTravC" string_2c18 = "talkerIcon" string_2c23 = "storySet" string_2c2c = "egoTravCodeSet" string_2c3b = "friendTravCodeSet" string_2c4d = "cindStory" string_2c57 = "jackStory" string_2c61 = "bremenStory" string_2c6d = "snowStory" string_2c77 = "beautyStory" string_2c83 = "onceUpon" string_2c8c = "livedHappy" string_2c97 = "DisplayStart" string_2ca4 = "DisplayEnd"

92.scr[]

string_16aa = "You see a rooster."

110.scr=[]

string_175e = "Here is the castle of Prince Charming." string_1785 = "Room110" string_178d = "moveEgoEast" string_1799 = "princeWarns" string_17a5 = "cindRun" string_17ad = "bookChase" string_17b7 = "enterSlipperGone" string_17c8 = "giveSlipperSound" string_17d9 = "returnSlipper" string_17e7 = "enterMidnight" string_17f5 = "egoDo110" string_17fe = "do110Script" string_180a = "cinderella" string_1815 = "Prince Charming" string_1825 = "Prince Charming is a very handsome man." string_184d = "prince" string_1854 = "princeTalkScript" string_1865 = "princeTalkObj" string_1873 = "princeBust" string_187e = "princeEyes" string_1889 = "princeMouth" string_1895 = "slipper" string_189d = "Stream" string_18a4 = "The stream flows past the castle." string_18c6 = "waterWest" string_18d0 = "waterEast" string_18da = "clockHand" string_18e4 = "Lion" string_18e9 = "This lion is made of stone." string_1905 = "lion" string_190a = "Door" string_190f = "The doors to the castle are locked." string_1933 = "door" string_1938 = "Clock" string_193e = "The clock shows the time of day." string_195f = "clock" string_1965 = "Stairs" string_196c = "The stairs lead up to the door." string_198c = "stairs" string_1993 = "Castle" string_199a = "This is a large castle." string_19b2 = "castle" string_19b9 = "Wall" string_19be = "The wall is goes around the town." string_19e0 = "wall" string_19e5 = "Road" string_19ea = "The road leads east and south." string_1a09 = "road" string_1a0e = "Flowers" string_1a16 = "The flowers are pretty." string_1a2e = "flowers"

120.scr[]

string_2e9c = "Here is a house with a hedge around it." string_2ec4 = "A girl sits crying on the bench." string_2ee5 = "Cinderella looks very happy." string_2f02 = "Room120" string_2f0a = "turnLeft" string_2f13 = "turnRight" string_2f1d = "beHappy" string_2f25 = "enterBeforeStory" string_2f36 = "enterWithPrince" string_2f46 = "enterAfterStory" string_2f56 = "returnPumpkin" string_2f64 = "Cinderella is very pretty when she smiles." string_2f8f = "storySelect" string_2f9b = "encourage" string_2fa5 = "raiseToTalk" string_2fb1 = "cindSelect" string_2fbc = "egoDo120" string_2fc5 = "do120Script" string_2fd1 = "Gate" string_2fd6 = "The gate is locked." string_2fea = "gate" string_2fef = "Hedge" string_2ff5 = "The hedge makes a wall around the house." string_301e = "hedge" string_3024 = "Window" string_302b = "The windows are very clean." string_3047 = "window1" string_304f = "window2" string_3057 = "House" string_305d = "This house is neat and clean." string_307b = "house" string_3081 = "Chimney" string_3089 = "The chimney lets out the smoke from the fireplace." string_30bc = "chimney" string_30c4 = "Road" string_30c9 = "The road heads east, south, and west from here." string_30f9 = "road" string_30fe = "Clouds" string_3105 = "Clouds are just water in the sky." string_3127 = "Cloud" string_312d = "Sky" string_3131 = "The sky here is very pretty." string_314e = "sky" string_3152 = "Mountains" string_315c = "The mountains are far from the town." string_3181 = "mountain" string_318a = "Roof" string_318f = "The roof of the house is made of wood." string_31b6 = "roof" string_31bb = "Wall" string_31c0 = "The wall goes around the house." string_31e0 = "wall" string_31e5 = "Bench" string_31eb = "The bench is a good place to sit." string_320d = "bench" string_3213 = "arm" string_3217 = "headCin" string_321f = "wheels" string_3226 = "wheels2" string_322e = "coach" string_3234 = "Girl" string_3239 = "A pretty girl sits on the bench." string_325a = "cinderella" string_3265 = "cinTalkObj" string_3270 = "cinBust" string_3278 = "cinEyes" string_3280 = "cinMouth" string_3289 = "Fairy Godmother" string_3299 = "This is Cinderella's Fairy Godmother. She can do magic." string_32d1 = "godmother" string_32db = "godMomTalkObj" string_32e9 = "godMomBust" string_32f4 = "godMomEyes" string_32ff = "godMomMouth" string_330b = "prince" string_3312 = "princeTalkObj" string_3320 = "princeBust" string_332b = "princeEyes" string_3336 = "princeMouth" string_3342 = "localSound"

130.scr[]

string_14b0 = "From here you can see Jack's house." string_14d4 = "The house is dark and no one is inside." string_14fc = "Room130" string_1504 = "moveEgoCloser" string_1512 = "encourage" string_151c = "enterAfterStory" string_152c = "returnBeans" string_1538 = "storySelect" string_1544 = "jackSelect" string_154f = "egoDo130" string_1558 = "Beanstalk" string_1562 = "The beanstalk grows over the wall." string_1585 = "stalk" string_158b = "jHead" string_1591 = "Jack" string_1596 = "There is a young boy here." string_15b1 = "jack" string_15b6 = "jackTalkObj" string_15c2 = "jackBust" string_15cb = "jackEyes" string_15d4 = "jackMouth" string_15de = "House" string_15e4 = "Jack lives with his mother in this house." string_160e = "house" string_1614 = "Roof" string_1619 = "The roof of this house is made of straw." string_1642 = "roof" string_1647 = "Window" string_164e = "Jack's mom is sewing clothes." string_166c = "window1" string_1674 = "Door" string_1679 = "The door is locked." string_168d = "Mom" string_1691 = "door" string_1696 = "Wall" string_169b = "The wall is very high and too hard for you to climb." string_16d0 = "wall" string_16d5 = "Fence" string_16db = "The fence is made of wood." string_16f6 = "fence" string_16fc = "Road" string_1701 = "The road leads west." string_1716 = "road" string_171b = "Mountain" string_1724 = "The mountain is very tall." string_173f = "mountain" string_1748 = "Sky" string_174c = "The sky is clear." string_175e = "sky" string_1762 = "Garden" string_1769 = "The garden has just been planted with seeds." string_1796 = "garden" string_179d = "stalkS"

140.scr[]

string_12f8 = "From here you can see far away." string_1318 = "Room140" string_1320 = "enterAxeGone" string_132d = "returnAxe" string_1337 = "enterBeansRet" string_1345 = "egoDo140" string_134e = "Stalk" string_1354 = "This is a giant beanstalk." string_136f = "stalk" string_1375 = "chip" string_137a = "giantEyes" string_1384 = "giantHole" string_138e = "giant" string_1394 = "Jack" string_1399 = "You see Jack." string_13a7 = "jack" string_13ac = "jackTalkObj" string_13b8 = "jackBust" string_13c1 = "jackEyes" string_13ca = "jackMouth" string_13d4 = "Wall" string_13d9 = "This is part of the wall that goes around the town." string_140d = "wall" string_1412 = "Tree" string_1417 = "The trees are old and very tall." string_1438 = "tree" string_143d = "Hill" string_1442 = "The hills are near the mountains." string_1464 = "hill" string_1469 = "Mountain" string_1472 = "The mountains are on the far side of the hills." string_14a2 = "mountain" string_14ab = "Cliff" string_14b1 = "The sides of the cliffs are steep." string_14d4 = "cliff" string_14da = "Rock" string_14df = "This rock is very big." string_14f6 = "rock" string_14fb = "Flowers" string_1503 = "The flowers here smell like bubble gum." string_152b = "flower" string_1532 = "Grass" string_1538 = "The grass is green." string_154c = "grass" string_1552 = "chopS" string_1558 = "giantS"

150.scr[]

string_0aca = "Apple trees grow around here." string_0ae8 = "Room150" string_0af0 = "fishJump" string_0af9 = "egoGetWater" string_0b05 = "getApple" string_0b0e = "Tree" string_0b13 = "The trees here have ripe apples." string_0b34 = "pickApple" string_0b3e = "Apple" string_0b44 = "This is a bright red apple." string_0b60 = "apple1" string_0b67 = "tree" string_0b6c = "Log" string_0b70 = "This log is from an old tree." string_0b8e = "log" string_0b92 = "Rock" string_0b97 = "The rocks are large." string_0bac = "rock" string_0bb1 = "Pond" string_0bb6 = "The water in the pond looks cool." string_0bd8 = "pond" string_0bdd = "Fence" string_0be3 = "The fence is on the other side of the pond." string_0c0f = "fence" string_0c15 = "Mountain" string_0c1e = "The mountains are far from here." string_0c3f = "mountain" string_0c48 = "Sky" string_0c4c = "The sky is a lovely color." string_0c67 = "sky" string_0c6b = "Grass" string_0c71 = "The grass is a lovely color." string_0c8e = "grass" string_0c94 = "Fish" string_0c99 = "The fish jumps in the pond." string_0cb5 = "fish" string_0cba = "apple" string_0cc0 = "Waterfall" string_0cca = "The waterfall flows off the rocks." string_0ced = "leftFall" string_0cf6 = "rightFall" string_0d00 = "waterMove" string_0d0a = "fishS" string_0d10 = "waterfallS" string_0d1b = "pickAppleS"

160.scr[]

string_152c = "This is the west side of the town." string_154f = "Room160" string_1557 = "egoExitEast" string_1563 = "bookChase" string_156d = "escape" string_1574 = "encourage" string_157e = "enterBeforeStory" string_158f = "storySelect" string_159b = "dripSound" string_15a5 = "waterDrop" string_15af = "raccoonSound" string_15bc = "moveRaccoon" string_15c8 = "Raccoon" string_15d0 = "The raccoon is cute." string_15e5 = "raccoon" string_15ed = "drop" string_15f2 = "ripple" string_15f9 = "House" string_15ff = "This house has flowers and a fence around it." string_162d = "house" string_1633 = "Fence" string_1639 = "The fence is white." string_164d = "fence" string_1653 = "Gate" string_1658 = "The gate is locked." string_166c = "gate" string_1671 = "Tree" string_1676 = "The tree has a hole in it." string_1691 = "tree" string_1696 = "Hole" string_169b = "In this hole lives a raccoon." string_16b9 = "hole" string_16be = "Barrel" string_16c5 = "The barrel is full of water from rain." string_16ec = "barrel" string_16f3 = "Bottles" string_16fb = "The bottles are full of water." string_171a = "bottles" string_1722 = "Wall" string_1727 = "This is the top of the wall." string_1744 = "wall" string_1749 = "Flowers" string_1751 = "The flowers here smell like candy." string_1774 = "flower" string_177b = "Roof" string_1780 = "The roof of the house is made of straw." string_17a8 = "roof" string_17ad = "Castle" string_17b4 = "The castle is far in the distance." string_17d7 = "castle" string_17de = "Road" string_17e3 = "The road leads north to the castle and east." string_1810 = "road" string_1815 = "Door" string_181a = "The door has a large window in it." string_183d = "door" string_1842 = "Window" string_1849 = "The window lets you see into the house." string_1871 = "window1" string_1879 = "beautySelect" string_1886 = "egoDo160" string_188f = "beautDo160"

170.scr[]

string_1006 = "This must be the town." string_101d = "Room170" string_1025 = "bookChase" string_102f = "escape" string_1036 = "leaveWithRooster" string_1047 = "leaveWithCat" string_1054 = "leaveWithDonkey" string_1064 = "leaveWithSnowWhite" string_1077 = "leaveWithPrince" string_1087 = "leaveEast" string_1091 = "pumpSound" string_109b = "pumpWater" string_10a5 = "signMove" string_10ae = "leaveSouth" string_10b9 = "Pump" string_10be = "The pump is used to get water." string_10dd = "pump" string_10e2 = "smoke" string_10e8 = "Sign" string_10ed = "The sign is moved by the wind." string_110c = "sign1" string_1112 = "Chimney" string_111a = "Smoke rises from the chimney." string_1138 = "chimney" string_1140 = "Gate" string_1145 = "The gate to the town is large." string_1164 = "gate" string_1169 = "Door" string_116e = "This is the door into a shop." string_118c = "door" string_1191 = "Window" string_1198 = "The window lets light into the room." string_11bd = "window1" string_11c5 = "Shop" string_11ca = "This shop is closed." string_11df = "shop" string_11e4 = "Roof" string_11e9 = "The roof is made of wood." string_1203 = "roof" string_1208 = "Wall" string_120d = "The wall is made of stone." string_1228 = "wall" string_122d = "Barrel" string_1234 = "Barrels are used to catch rain." string_1254 = "barrel" string_125b = "House" string_1261 = "There is a nice house to the north." string_1285 = "house"

180.scr[]

string_25c2 = "This must be the crossroads." string_25df = "Room180" string_25e7 = "streamSound" string_25f3 = "friendFirst" string_25ff = "dogFirst" string_2608 = "goDonkey" string_2611 = "allAnimalsSound" string_2621 = "donkeySound" string_262d = "roosterSound" string_263a = "catSound" string_2643 = "dogSound" string_264c = "enterWithDonkey" string_265c = "allGo" string_2662 = "enterWithoutDonkey" string_2675 = "enterWithDog" string_2682 = "enterWithoutDog" string_2692 = "enterWithCat" string_269f = "enterWithRoost" string_26ae = "enterWithoutCat" string_26be = "Rooster" string_26c6 = "The rooster looks very proud." string_26e4 = "lRooster" string_26ed = "egoDo180" string_26f6 = "Cat" string_26fa = "The cat has white fur with orange spots." string_2723 = "lCat" string_2728 = "Dog" string_272c = "The dog is a brown and grey Scottie dog." string_2755 = "lDog" string_275a = "Donkey" string_2761 = "This is an old grey donkey." string_277d = "lDonkey" string_2785 = "Stream" string_278c = "Water flows in the stream." string_27a7 = "stream" string_27ae = "Tree" string_27b3 = "This tree is old and very big." string_27d2 = "tree" string_27d7 = "Fence" string_27dd = "The fence keeps you from getting too near the stream." string_2813 = "fence" string_2819 = "Wall" string_281e = "The wall is around the town." string_283b = "wall" string_2840 = "Sign" string_2845 = "The sign points east to Bremen Town, south to Bookwyrm's house, and west to the town." string_289b = "sign1" string_28a1 = "Road" string_28a6 = "The road leads east, south, and west." string_28cc = "road" string_28d1 = "Rocks" string_28d7 = "The rocks are big." string_28ea = "rocks" string_28f0 = "Flowers" string_28f8 = "The flowers are pretty." string_2910 = "flowers" string_2918 = "Grass" string_291e = "The grass smells like mint." string_293a = "grass"

190.scr[]

string_0a24 = "It feels nice to walk on the grass." string_0a48 = "Room190" string_0a50 = "enterWithBrems" string_0a5f = "moveLizzard" string_0a6b = "lizzard" string_0a73 = "Rock" string_0a78 = "This is the rock of a newt." string_0a94 = "lizzRock" string_0a9d = "Wall" string_0aa2 = "You can see the town's wall." string_0abf = "wall" string_0ac4 = "Tree" string_0ac9 = "It is cooler under the tree." string_0ae6 = "tree" string_0aeb = "Most of the rocks here are bigger than you." string_0b17 = "rock" string_0b1c = "Road" string_0b21 = "The road goes east and west." string_0b3e = "road" string_0b43 = "Bush" string_0b48 = "This bush smells like a wet dog." string_0b69 = "bush" string_0b6e = "Mountain" string_0b77 = "The mountain is very far away." string_0b96 = "mountain" string_0b9f = "This tree was so old that it fell over." string_0bc7 = "oldTree" string_0bcf = "Grass" string_0bd5 = "grass"

200.scr[]

string_0eee = "Room200" string_0ef6 = "lookInShack" string_0f02 = "enterWithBrems" string_0f11 = "enterThievesGone" string_0f22 = "allAnimalsSing" string_0f31 = "Door" string_0f36 = "The door is closed." string_0f4a = "door" string_0f4f = "Tree" string_0f54 = "You can see an apple tree." string_0f6f = "tree1" string_0f75 = "This is a pine tree." string_0f8a = "tree2" string_0f90 = "You think this is an elm tree." string_0faf = "tree3" string_0fb5 = "Log" string_0fb9 = "Someone dragged this log over here." string_0fdd = "log" string_0fe1 = "Road" string_0fe6 = "The road from the west ends here." string_1008 = "road" string_100d = "Branch" string_1014 = "This branch has no leaves." string_102f = "branch" string_1036 = "Stump" string_103c = "This stump is where a tree once grew." string_1062 = "stump" string_1068 = "Shed" string_106d = "This shed is old." string_107f = "shed" string_1084 = "Window" string_108b = "When you look in the window, you can see a table." string_10bd = "window1" string_10c5 = "Roof" string_10ca = "The roof has grass on it." string_10e4 = "roof" string_10e9 = "Grass" string_10ef = "The grass is green." string_1103 = "grass" string_1109 = "Rock" string_110e = "The rock is gray." string_1120 = "rock" string_1125 = "Pond" string_112a = "There is a small pond near here." string_114b = "pond" string_1150 = "Plant" string_1156 = "This smells like root beer." string_1172 = "plant"

205.scr[]

string_15d8 = "Room205" string_15e0 = "smallOcil" string_15ea = "smallOcil2" string_15f5 = "localSound" string_1600 = "thieves" string_1608 = "slimSit" string_1610 = "Slim" string_1615 = "It is Slim!" string_1621 = "slimTalkObj" string_162d = "slimBust" string_1636 = "slimEyes" string_163f = "slimMouth" string_1649 = "jimSit" string_1650 = "Jim" string_1654 = "jimTalkObj" string_165f = "jimBust" string_1667 = "jimEyes" string_166f = "jimMouth" string_1678 = "bowl" string_167d = "theBoys" string_1685 = "bDoor" string_168b = "tDoor" string_1691 = "catTail" string_1699 = "dogTail" string_16a1 = "donEars" string_16a9 = "roosHead" string_16b2 = "Window" string_16b9 = "You can see into the shed through the window." string_16e7 = "window1" string_16ef = "Table" string_16f5 = "This table is made of wood." string_1711 = "table" string_1717 = "Cans" string_171c = "The cans are full of food." string_1737 = "cans" string_173c = "Plates" string_1743 = "The plates sit on the shelf." string_1760 = "plates" string_1767 = "Cups" string_176c = "The cups hang under the shelf." string_178b = "cups" string_1790 = "Box" string_1794 = "This box sits on top of the shelf." string_17b7 = "box" string_17bb = "Shelf" string_17c1 = "Many things are on the shelf." string_17df = "shelf" string_17e5 = "Stump" string_17eb = "This stump is used as a stool." string_180a = "stump" string_1810 = "Stool" string_1816 = "This box is used as a stool." string_1833 = "stool" string_1839 = "Shed" string_183e = "This shed is made of wood." string_1859 = "shed"

210.scr[]

string_160c = "This dwarf is sad." string_161f = "This dwarf is crying." string_1635 = "This dwarf has a tear in his eye." string_1657 = "This dwarf looks mad." string_166d = "This dwarf looks at Snow White sadly." string_1693 = "This dwarf has tears in his beard and on his face." string_16c6 = "You can see the wall of the town over the bushes." string_16f8 = "Room210" string_1700 = "forestSound" string_170c = "Prince" string_1713 = "Prince Charming looks at Snow White." string_1738 = "enterWithPrince" string_1748 = "enterFoundDead" string_1757 = "encourage" string_1761 = "egoDo210" string_176a = "Chief" string_1770 = "Dwarf" string_1776 = "This dwarf looks at you sadly." string_1795 = "dwarfTalkObj" string_17a2 = "dwarfBust" string_17ac = "dwarfEyes" string_17b6 = "dwarfMouth" string_17c1 = "Snow White" string_17cc = "Snow White looks like she is asleep." string_17f1 = "snowTalkObj" string_17fd = "snowBust" string_1806 = "snowEyes" string_180f = "snowMouth" string_1819 = "Coffin" string_1820 = "The coffin is made of glass." string_183d = "coffin" string_1844 = "dwarf" string_184a = "Tree" string_184f = "The tree has brown bark." string_1868 = "tree" string_186d = "Rock" string_1872 = "This rock is very dark." string_188a = "rock" string_188f = "Wall" string_1894 = "You can see the wall of the city from here." string_18c0 = "wall" string_18c5 = "Mountain" string_18ce = "The mountains seem far away." string_18eb = "mountain" string_18f4 = "Flowers" string_18fc = "These flowers smell like ripe grapes." string_1922 = "flower1" string_192a = "These flowers smell like pie." string_1948 = "flower2" string_1950 = "These flowers smell like cake." string_196f = "flower3" string_1977 = "Sky" string_197b = "The sky is clear." string_198d = "sky" string_1991 = "Grass" string_1997 = "This grass tickles your leg." string_19b4 = "grass" string_19ba = "Bushes" string_19c1 = "The bushes are very green." string_19dc = "bushes"

220.scr[]

string_1dc6 = "You can see the town to the north." string_1de9 = "You see a rooster." string_1dfc = "Rooster" string_1e04 = "Room220" string_1e0c = "forestSound" string_1e18 = "enterEgo" string_1e21 = "escape" string_1e28 = "bookChase" string_1e32 = "friendFirst" string_1e3e = "frogJump" string_1e47 = "enterLookingBeauty" string_1e5a = "crossBridge" string_1e66 = "egoGetWater" string_1e72 = "storySelect" string_1e7e = "bremenMusic" string_1e8a = "encourage" string_1e94 = "roostSound" string_1e9f = "enterBeforeStory" string_1eb0 = "bremenSelect" string_1ebd = "egoDo220brem" string_1eca = "roostDo220" string_1ed5 = "egoDo220beaut" string_1ee3 = "egoDo220beautScr" string_1ef4 = "beautyDo220" string_1f00 = "frogSound" string_1f0a = "Frog" string_1f0f = "The frog can hop fast." string_1f26 = "frog" string_1f2b = "Stream" string_1f32 = "The stream flows under the bridge." string_1f55 = "stLeft" string_1f5c = "stRight" string_1f64 = "Bridge" string_1f6b = "The bridge is over the stream." string_1f8a = "bridge" string_1f91 = "Tree" string_1f96 = "This tree is an oak." string_1fab = "tree1" string_1fb1 = "This tree grows tall." string_1fc7 = "tree2" string_1fcd = "Rock" string_1fd2 = "The rock is hard to move." string_1fec = "rock" string_1ff1 = "Wall" string_1ff6 = "There is the wall that goes around the town." string_2023 = "wall" string_2028 = "Bush" string_202d = "This bush grows near rocks." string_2049 = "bush" string_204e = "Flower" string_2055 = "The flowers smell like an old fish." string_2079 = "flower" string_2080 = "Mountain" string_2089 = "The mountain is beyond the town." string_20aa = "mountain" string_20b3 = "Sky" string_20b7 = "The sky is bright." string_20ca = "sky" string_20ce = "Gate" string_20d3 = "This is the gate to the town." string_20f1 = "gate" string_20f6 = "Grass" string_20fc = "The grass is cool here." string_2114 = "grass"

230.scr[]

string_3454 = "This is the home of Bookwyrm." string_3472 = "Room230" string_347a = "birdSound" string_3484 = "birdFly" string_348c = "wyrmBegGame" string_3498 = "egoDo230" string_34a1 = "egoDoSpecial" string_34ae = "wyrmDoSpecial" string_34bc = "doFollower" string_34c7 = "egoDoNoStory" string_34d4 = "egoDoCind" string_34de = "egoDoJack" string_34e8 = "egoDoBremen" string_34f4 = "egoDoBeauty" string_3500 = "egoDoSnow" string_350a = "wyrmDoSnow" string_3515 = "wyrmDoCind" string_3520 = "wyrmDoBeauty" string_352d = "wyrmDoBremen" string_353a = "wyrmDoJack" string_3545 = "wyrmDoNoStory" string_3553 = "Bookwyrm" string_355c = "Bookwyrm grins and winks at you." string_357d = "bookWyrm" string_3586 = "bookWyrmTalkObj" string_3596 = "bookWyrmBust" string_35a3 = "bookWyrmEyes" string_35b0 = "bookWyrmMouth" string_35be = "wyrmHead" string_35c7 = "wyrmHands" string_35d1 = "Door" string_35d6 = "This is the door to Bookwyrm's house." string_35fc = "door" string_3601 = "Birdhouse" string_360b = "The birdhouse is a home for a bird." string_362f = "birdHouse" string_3639 = "Bird" string_363e = "The bird has a nest in the birdhouse." string_3664 = "birdie" string_366b = "Waterfall" string_3675 = "The waterfall flows down to the stream." string_369d = "falls" string_36a3 = "House" string_36a9 = "Bookwyrm's house has flowers growing on it." string_36d5 = "house" string_36db = "Window" string_36e2 = "The windows let you see into the house." string_370a = "window1" string_3712 = "Stones" string_3719 = "The stones make a path to the house." string_373e = "stone" string_3744 = "Rock" string_3749 = "The rock is dark gray." string_3760 = "rock" string_3765 = "Road" string_376a = "The road leads north to the crossroads." string_3792 = "road" string_3797 = "Fence" string_379d = "The fence keeps you from falling." string_37bf = "fence" string_37c5 = "Stream" string_37cc = "The stream flows to the west." string_37ea = "stream" string_37f1 = "Flowers" string_37f9 = "These flowers smell like cherry soda." string_381f = "flower1" string_3827 = "These flowers smell like orange soda." string_384d = "flower2" string_3855 = "These flowers have no smell." string_3872 = "flower3" string_387a = "Mountain" string_3883 = "The mountain looks pretty." string_389e = "mountain" string_38a7 = "Clouds" string_38ae = "The clouds are far above." string_38c8 = "cloud" string_38ce = "Grass" string_38d4 = "You can feel the grass under your shoes." string_38fd = "grass" string_3903 = "North-east" string_390e = "West" string_3913 = "East" string_3918 = "South-west" string_3923 = "South" string_3929 = "South-east" string_3934 = "enterSpec" string_393e = "sfx"

235.scr[]

string_140a = "The area outside Bookwyrm's house is very lovely." string_143c = "Room235" string_1444 = "fireSound" string_144e = "enterRoom" string_1458 = "exitRoom" string_1461 = "begGame" string_1469 = "getCookie" string_1473 = "egoDo120" string_147c = "Bookwyrm" string_1485 = "Bookwyrm is happy that you are here." string_14aa = "bookWyrm" string_14b3 = "bookWyrmTalkObj" string_14c3 = "bookWyrmBust" string_14d0 = "bookWyrmEyes" string_14dd = "bookWyrmMouth" string_14eb = "wyrmHead" string_14f4 = "fArm" string_14f9 = "nArm" string_14fe = "Fireplace" string_1508 = "A fire burns in the fireplace." string_1527 = "fire" string_152c = "Book" string_1531 = "This is Bookwyrm's magic book." string_1550 = "book" string_1555 = "Chair" string_155b = "This chair is very big." string_1573 = "chair" string_1579 = "Window" string_1580 = "You can see a tree through the window." string_15a7 = "window1" string_15af = "Bookstand" string_15b9 = "This is a bookstand." string_15ce = "bookstand" string_15d8 = "Gramophone" string_15e3 = "This is an old-fashioned record player." string_160b = "gramophone" string_1616 = "Many books are on these shelves." string_1637 = "bookSh" string_163e = "Shelf" string_1644 = "The shelf is made of wood." string_165f = "shelf" string_1665 = "Rug" string_1669 = "On the rug is a picture. It is a picture of a rose." string_169d = "rug" string_16a1 = "Jar" string_16a5 = "This jar is filled with cookies." string_16c6 = "jar" string_16ca = "Table" string_16d0 = "A cookie jar and a gramophone are on the table." string_1700 = "table" string_1706 = "Lantern" string_170e = "This lantern is used by dwarves in the mines." string_173c = "lantern" string_1744 = "Wand" string_1749 = "This is a fairy godmother's wand." string_176b = "wand" string_1770 = "Beanstalk" string_177a = "This beanstalk is quite large." string_1799 = "beanstalk" string_17a3 = "Picture" string_17ab = "This is a picture of the Bremen Town Musicians." string_17db = "painting" string_17e4 = "Floor" string_17ea = "The floor is made of wood." string_1805 = "floor" string_180b = "House" string_1811 = "This is Bookwyrm's house." string_182b = "house"

240.scr[]

string_0ad2 = "This place is warm." string_0ae6 = "Room240" string_0aee = "enterBeforeStory" string_0aff = "encourage" string_0b09 = "storySelect" string_0b15 = "snowSelect" string_0b20 = "egoDo240" string_0b29 = "snowDo240" string_0b33 = "Tree" string_0b38 = "This tree is very old." string_0b4f = "tree1" string_0b55 = "This is a pine tree." string_0b6a = "tree2" string_0b70 = "Wall" string_0b75 = "You can see the wall of the town very far away." string_0ba5 = "wallFar" string_0bad = "Rock" string_0bb2 = "The rock feels smooth to your touch." string_0bd7 = "rock" string_0bdc = "Flowers" string_0be4 = "The flowers smell nice." string_0bfc = "flowers" string_0c04 = "This wall is high and has spikes on the top." string_0c31 = "wallNear"

=250.scr[]

string_0da6 = "This place feels cool." string_0dbd = "Room250" string_0dc5 = "dogSound" string_0dce = "occasionalBark" string_0ddd = "enterBeforeDog" string_0dec = "egoDo250" string_0df5 = "bremenMusic" string_0e01 = "doggieDo250" string_0e0d = "Tree" string_0e12 = "This tree is old and big." string_0e2c = "tree1" string_0e32 = "This tree is tall." string_0e45 = "tree2" string_0e4b = "Rock" string_0e50 = "This rock has small holes in it." string_0e71 = "rock" string_0e76 = "Shed" string_0e7b = "You can see a shed from here." string_0e99 = "shed" string_0e9e = "Mushroom" string_0ea7 = "The mushroom smells like an old sock." string_0ecd = "mushroom" string_0ed6 = "Grass" string_0edc = "There is not much grass here." string_0efa = "grass" string_0f00 = "Ground" string_0f07 = "The ground is hard under your shoes." string_0f2c = "ground" string_0f33 = "musicClient"

260.scr[]

string_0daa = "It is bright and sunny here." string_0dc7 = "Room260" string_0dcf = "freeDonkey" string_0dda = "bremenMusic" string_0de6 = "donkeySound" string_0df2 = "enterBeforeDonkey" string_0e04 = "egoDo260" string_0e0d = "donkeyDo250" string_0e19 = "tail" string_0e1e = "dHead" string_0e24 = "Rope" string_0e29 = "This is a grass rope" string_0e3e = "rope" string_0e43 = "Rock" string_0e48 = "The rock is too big to climb." string_0e66 = "rock" string_0e6b = "Tree" string_0e70 = "A pine tree grows here." string_0e88 = "tree1" string_0e8e = "An oak tree grows here." string_0ea6 = "tree2" string_0eac = "Grass" string_0eb2 = "The grass grows tall." string_0ec8 = "grass" string_0ece = "Flowers" string_0ed6 = "The flowers grow by the road." string_0ef4 = "flowers" string_0efc = "Town" string_0f01 = "The wall of the town is over the hill." string_0f28 = "town" string_0f2d = "Road" string_0f32 = "This road leads north, east, and south." string_0f5a = "road" string_0f5f = "musicClient"

270.scr[]

string_1362 = "You feel like someone is watching you." string_1389 = "Room270" string_1391 = "forestSound" string_139d = "You see a rooster." string_13b0 = "Rooster" string_13b8 = "enterFromNorth" string_13c7 = "exitNorth" string_13d1 = "enterWithBeauty" string_13e1 = "bookGloat" string_13eb = "kittySound" string_13f6 = "findKitty" string_1400 = "bremenMusic" string_140c = "egoDo270" string_1415 = "catDo270" string_141e = "Eyes" string_1423 = "You see the glowing eyes of something hiding." string_1451 = "eyes1" string_1457 = "eyes2" string_145d = "Tree" string_1462 = "The trees bend down over the road." string_1485 = "tree" string_148a = "Branch" string_1491 = "This branch is twisted." string_14a9 = "branch" string_14b0 = "Stream" string_14b7 = "The stream goes under the bridge." string_14d9 = "stream" string_14e0 = "Bridge" string_14e7 = "The road goes over the bridge." string_1506 = "bridge" string_150d = "Grass" string_1513 = "Grass grows all over." string_1529 = "grass" string_152f = "Road" string_1534 = "The road goes north, east, south, and west from here." string_156a = "road" string_156f = "Plant" string_1575 = "These plants are spikes." string_158e = "plants" string_1595 = "Holes" string_159b = "You see holes in the tree." string_15b6 = "treeEyes"

280.scr[]

string_1088 = "You are now just south of Bookwyrm's House" string_10b3 = "Room280" string_10bb = "forestSound" string_10c7 = "pleaseUntie" string_10d3 = "ropeSound" string_10dd = "freePrince" string_10e8 = "enterAfterSnowDead" string_10fb = "batSound" string_1104 = "batExit" string_110c = "egoDo280" string_1115 = "princeDo280" string_1121 = "Bat" string_1125 = "You see a small bat." string_113a = "bat" string_113e = "Rope" string_1143 = "This is a very strong rope." string_115f = "rope" string_1164 = "Tree" string_1169 = "This tree is old and very large." string_118a = "tree" string_118f = "House" string_1195 = "You can see Bookwyrm's house." string_11b3 = "house" string_11b9 = "Spike" string_11bf = "This spike keeps people off the wall." string_11e5 = "spike" string_11eb = "Road" string_11f0 = "The road leads north and west from here." string_1219 = "road" string_121e = "Rock" string_1223 = "This rock is gray." string_1236 = "rock" string_123b = "Grass" string_1241 = "The grass grows around the road." string_1262 = "grass" string_1268 = "Wall" string_126d = "This wall is tall and has spikes on top." string_1296 = "wall" string_129b = "Hole" string_12a0 = "A bat lives in this hole." string_12ba = "hole"

290.scr[]

string_0f24 = "This place is a maze of hedges." string_0f44 = "Room290" string_0f4c = "enterEgo" string_0f55 = "enterWithBeauty" string_0f65 = "waterSound" string_0f70 = "Beast" string_0f76 = "It is the Beast!" string_0f87 = "beastTalkObj" string_0f94 = "beastBust" string_0f9e = "beastEyes" string_0fa8 = "beastMouth" string_0fb3 = "beastHand" string_0fbd = "old" string_0fc1 = "water" string_0fc7 = "Giraffe" string_0fcf = "Here is a giraffe made from plants." string_0ff3 = "giraffe" string_0ffb = "Snake" string_1001 = "This plant was made to grow in the shape of a snake." string_1036 = "snake" string_103c = "Cat" string_1040 = "A cat made of plants looks down at the fountain." string_1071 = "cat" string_1075 = "Rabbit" string_107c = "This rabbit grows from leaves of the hedge." string_10a8 = "rabbit" string_10af = "Bear" string_10b4 = "This bear is made from leaves." string_10d3 = "bear" string_10d8 = "Goose" string_10de = "This goose looks like it can fly." string_1100 = "goose" string_1106 = "Plant" string_110c = "This plant looks like a fox with wings." string_1134 = "plant" string_113a = "Mouse" string_1140 = "Here is a giant mouse made of plants." string_1166 = "mouse" string_116c = "Fountain" string_1175 = "This fountain has water in it." string_1194 = "fountain" string_119d = "Flowers" string_11a5 = "These flowers smell like apples." string_11c6 = "flowers" string_11ce = "Rose bush" string_11d8 = "Here is a rose bush." string_11ed = "roseBush" string_11f6 = "Grass" string_11fc = "The grass is fun to walk on." string_1219 = "grass" string_121f = "Wall" string_1224 = "There is the wall that goes around this area." string_1252 = "wall" string_1257 = "Hedge" string_125d = "A hedge is a wall made of plants." string_127f = "hedge"

300.scr[]

string_0596 = "You feel like you are being watched here." string_05c0 = "Room300" string_05c8 = "owlSound" string_05d1 = "seeOwl" string_05d8 = "flyOwl" string_05df = "Owl" string_05e3 = "An owl watches you." string_05f7 = "owl" string_05fb = "Hole" string_0600 = "The owl has a nest inside the hole." string_0624 = "hole" string_0629 = "Tree" string_062e = "The trees here are very twisted." string_064f = "tree" string_0654 = "Rock" string_0659 = "The rocks here are big and rough to the touch." string_0688 = "rock" string_068d = "Road" string_0692 = "The road goes north and south." string_06b1 = "road" string_06b6 = "Wall" string_06bb = "The high wall is made from rocks." string_06dd = "wall" string_06e2 = "Grass" string_06e8 = "The grass feels wet when you touch it." string_070f = "grass"

310.scr[]

string_0c5a = "An odd house under a hill is here." string_0c7d = "Room310" string_0c85 = "enterWithSnow" string_0c93 = "dwarf" string_0c99 = "dwarfTalkObj" string_0ca6 = "dwarfBust" string_0cb0 = "dwarfEyes" string_0cba = "dwarfMouth" string_0cc5 = "Trash" string_0ccb = "The dwarves are very messy." string_0ce7 = "trash" string_0ced = "Door" string_0cf2 = "The door is locked." string_0d06 = "door" string_0d0b = "Shutter" string_0d13 = "The shutter is used to close the window." string_0d3c = "shutter" string_0d44 = "Window" string_0d4b = "Through the window, you see seven chairs and seven beds." string_0d84 = "window1" string_0d8c = "House" string_0d92 = "This house has been dug under the hill." string_0dba = "house" string_0dc0 = "Barrel" string_0dc7 = "The barrel is here to hold rain water." string_0dee = "barrel" string_0df5 = "Path" string_0dfa = "The path leads north and east from here." string_0e23 = "path" string_0e28 = "Jar" string_0e2c = "The jar is made from clay." string_0e47 = "jar" string_0e4b = "Rock" string_0e50 = "There are many rocks around here." string_0e72 = "rock" string_0e77 = "Tree" string_0e7c = "The tree shades the ground." string_0e98 = "tree" string_0e9d = "Stump" string_0ea3 = "This stump was once part of a tree." string_0ec7 = "stump" string_0ecd = "Grass" string_0ed3 = "Grass grows on the hill over the house." string_0efb = "grass" string_0f01 = "You see a window." string_0f13 = "uWindow"

320.scr[]

string_0900 = "You are now far south of the town." string_0923 = "Room320" string_092b = "forestSound" string_0937 = "enterWithBeauty" string_0947 = "mushroomSound" string_0955 = "mushDance" string_095f = "Mushroom" string_0968 = "A mushroom grows here." string_097f = "mushroom" string_0988 = "Tree" string_098d = "The tree trunk is big." string_09a4 = "tree" string_09a9 = "Rock" string_09ae = "The rock is warm to the touch." string_09cd = "rock" string_09d2 = "Wall" string_09d7 = "This wall is very tall here." string_09f4 = "wall" string_09f9 = "Plant" string_09ff = "This plant blocks your way." string_0a1b = "plant" string_0a21 = "Branch" string_0a28 = "The branch of the tree has no leaves." string_0a4e = "branch" string_0a55 = "Road" string_0a5a = "The road goes north, east, and west from here." string_0a89 = "road"

330.scr[]

string_08d8 = "This must be the house of the Beast." string_08fd = "Room340" string_0905 = "showBeast" string_090f = "enterWithBeauty" string_091f = "moveLlama" string_0929 = "Llama" string_092f = "Plants are growing in the shape of a llama." string_095b = "llama" string_0961 = "Beast" string_0967 = "Uh oh, that looks like a beast!" string_0988 = "beast" string_098e = "House" string_0994 = "This huge house looks very old." string_09b4 = "house" string_09ba = "Hedge" string_09c0 = "The path of the hedge leads away from the house." string_09f1 = "hedge" string_09f7 = "Impala" string_09fe = "This plant is shaped like an impala." string_0a23 = "impala" string_0a2a = "Giraffe" string_0a32 = "This plant is shaped like a giraffe." string_0a57 = "giraffe" string_0a5f = "Tree" string_0a64 = "The tree has green leaves." string_0a7f = "tree" string_0a84 = "Wall" string_0a89 = "This is the wall around the house." string_0aac = "wall" string_0ab1 = "Spike" string_0ab7 = "This spike is on top of the wall to keep things off the wall." string_0af5 = "spike" string_0afb = "Statue" string_0b02 = "You see some sort of statue from here." string_0b29 = "statue" string_0b30 = "Mountain" string_0b39 = "The mountain is dark." string_0b4f = "mountain"

350.scr[]

string_0be0 = "This is an odd place for signs." string_0c00 = "Room350" string_0c08 = "egoDo350" string_0c11 = "Voice" string_0c17 = "You see Bookend" string_0c27 = "egoDo350Script" string_0c36 = "bookendDo350" string_0c43 = "bookendDo350Script" string_0c56 = "Door" string_0c5b = "The door is huge and made of wood." string_0c7e = "door" string_0c83 = "Sign" string_0c88 = "This sign warns you to watch for trains, but you don't see train tracks." string_0cd1 = "sign1" string_0cd7 = "This sign warns you not to enter here." string_0cfe = "sign2" string_0d04 = "Cave" string_0d09 = "This cave goes under the mountain." string_0d2c = "cave" string_0d31 = "Road" string_0d36 = "The road heads north from here." string_0d56 = "road" string_0d5b = "Rock" string_0d60 = "This rock is part of a mountain." string_0d81 = "rock1" string_0d87 = "Tree" string_0d8c = "Trees grow here." string_0d9d = "tree" string_0da2 = "Wall" string_0da7 = "The wall is too tall to climb." string_0dc6 = "wall" string_0dcb = "This rock is gray." string_0dde = "rock2"

355.scr[]

string_1b90 = "You are now inside Bookend's cave." string_1bb3 = "Room355" string_1bbb = "endIt" string_1bc1 = "book" string_1bc6 = "egoLeap" string_1bce = "Fire" string_1bd3 = "The fire burns brightly in this cave." string_1bf9 = "fire" string_1bfe = "Bookwyrm" string_1c07 = "Bookwyrm is here." string_1c19 = "bookWyrm" string_1c22 = "bookWyrmTalkObj" string_1c32 = "bookWyrmBust" string_1c3f = "bookWyrmEyes" string_1c4c = "bookWyrmMouth" string_1c5a = "Rocks" string_1c60 = "The rocks are cold and wet to the touch." string_1c89 = "rocks" string_1c8f = "bookArm" string_1c97 = "bookWave" string_1ca0 = "bookMouth" string_1caa = "dragon" string_1cb1 = "dragonHead" string_1cbc = "dragonEyeMouth" string_1ccb = "dragonEye" string_1cd5 = "dragonClaw" string_1ce0 = "handShake" string_1cea = "dragonBreathe" string_1cf8 = "dragonBreath" string_1d05 = "dragonRoar" string_1d10 = "dragonFlames" string_1d1d = "dragonGrowl" string_1d29 = "egoIntoBook" string_1d35 = "armOsc" string_1d3c = "armOsc2" string_1d44 = "mouthOsc" string_1d4d = "sfx"

400.scr[]

string_07c8 = "endGame" string_07d0 = "wyrmScript" string_07db = "egoDoEnd" string_07e4 = "Bookwyrm" string_07ed = "You see Bookwyrm." string_07ff = "bookWyrm" string_0808 = "bookWyrmTalkObj" string_0818 = "bookWyrmBust" string_0825 = "bookWyrmEyes" string_0832 = "bookWyrmMouth"

480.scr[]

string_0852 = "Bach: Bouree in E minor" string_086a = "Bach: Brandenberg Concertos" string_0886 = "Bach: \"Jesus, Joy of Man's Desiring\"" string_08ab = "Bach: First Cello Suite" string_08c3 = "Beethoven: Ninth Symphony" string_08dd = "Beethoven: \"Ode to Joy\"" string_08f5 = "Mozart: Lacrimosa" string_0907 = "Mozart: Marriage of Figaro" string_0922 = "Mozart: The Magic Flute" string_093a = "Rachmaninoff: Piano Concerto in C# minor" string_0963 = "Tchaikovsky: Symphony #6" string_097c = "Vivaldi: Lute Concerto in D Major" string_099e = "Wagner: The Valkyries" string_09b4 = "Phono" string_09ba = "phonoScript" string_09c6 = "nextPageButton" string_09d5 = "exitButton" string_09e0 = "Song" string_09e5 = "songBook" string_09ee = "phonoWindow" string_09fa = "phonoSong"

995.scr[]

string_0d9e = "InvI" string_0da3 = "Inv" string_0da7 = "Roger is carrying:" string_0dba = "nothing!" string_0dc3 = "Score: %d out of %d"